There's no accounting for taste
The truth is there is no logic at play here. One of the things you need to accept when you write professionally about entertainment products is that you can never tell what is going to be a hit, and that quality is not always an accurate indicator of success. The inverses is also true, lack of quality does not automatically equate to failure.
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I've always maintained that in the majority of cases, gamers already know what games they want to buy long before they actually come out and use reviews to affirm those decisions. Unless those reviews are universally contemptuously damning, the public will ignore it. It hearkens back to that lament of my motoring journalist colleague. It really doesn't matter what the reviews say, people will buy what they want to buy. Right now, it would seem that people want to buy The Order: 1886.
Who am I to say they are wrong to want that?