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His face looks spot on to me. Very expressive.
Level 3 where you have to sew on those buttons is awesomeGraphic - best in the industry for any platform. Like playing a CG tailor.
Spoiler tags please! There are people who have yet the play the game!Level 3 where you have to sew on those buttons is awesome![]()
Those bits were harder than they should have been, IMO. The difficulty is far more spikey than curved which was a shame but if you persevere it just suddenly clicks and becomes a lot easier. Almost a walk in the garden. A rain drenched, badly lit, purveyor of sudden death garden but a garden all the same. Which is a bit like a park only more linear. Both of which are easy to walk in... when you know how and are armed to the teeth.I got to a stealth section (I think it's the second one) that has made me really hate the game. Certainly on easy mode, they should just allow you to restart with the game state as it was, where you was, because this is just stupid.
Yeah, the mechanics felt incredibly inconsistent. On most of the instances where I died, I have no idea why.After getting the hang of it, I still died a few times on the last guard, not clear what I did wrong. This is what makes it very unpleasant.
You don't really need to stealth kill the guards in the gardens, if this is the section you are talkin' about, you can made to the next level using the crossbow : it has limited ammo , but you find refills exploring around a bit. In anyway mixing the two type of kills makes quite easy the sectionI got to a stealth section (I think it's the second one) that has made me really hate the game. Certainly on easy mode, they should just allow you to restart with the game state as it was, where you was, because this is just stupid.
The quality of DOF is so incredible. Best realtime implementation I've seen in a game. Almost feels like wizardry to me.