Sound_Card
Regular
Based on something other than the fact G80 did?
Just a hunch really...
Based on something other than the fact G80 did?
Wouldn't it be sad if the drivers that include those strings (probably cats that will ship with the card) are WHQL before nvidia gets their equal out the door? Granted, they probably won't show up until in regular Cats until 7.3/7.4, but looking at nvidia ATM, that still might beat them.
Here's shouting a loud prayer to a silent god the R6xx series works with AFR/OGL/D3D10/CF right out the gate on Vista.
They would need to get the hardware out the door first.
Exactly the point; no they wouldn't.
The threaded design surely is a point. I second that. But another is the USC Design and fullfilling the claims of D3D10. And of course the enhancement of the efficiency is very expensive. NV has only 16x Vec8 Units (with very complex control logic for scalar fetches).But i think with R580/R600 it's quite different. Many of Nvidias additional transistors were used up simply by the fact that they had to switch towards a more threaded approach, which Ati already had done - hence the large number of transistors on R5xx-products.
Disabled "quads"? Anyway, R520 was similar a bit - only 16 "pipelines" and >320M of transistors... R600 can be scalable in a similar way and further ALUs could be cheap in term of transistor count.Anyway: I can see your point. Only 64x Vec4/5 ALUs for ~700 mio transistors? That sounds a bit poor. Maybe this info is wrong or there are some surprises we don't know about yet.
Disabled "quads"? Anyway, R520 was similar a bit - only 16 "pipelines" and >320M of transistors... R600 can be scalable in a similar way and further ALUs could be cheap in term of transistor count.
Now, at the INQ, Fuad did update his R600 story by adding the R600 Uber edition!! which he suggested it would come with watercooling on the card (not the add-on unit) and the long one will be equiped with DDR4 but the short one would be DDR3. Meanwhile, they also suggested that "AMD plans an absolute GPGPU monster" by telling that it will be the R600 with 2-4GB memory... sounds rather carzy
VR-Zone has learned about some new details on 80nm R600 today and there will be 2 SKUs at launch; XTX and XT. There will be 2 versions of R600XTX; one is for OEM/SI and the other for retail. Both feature 1GB DDR4 memories on board but the OEM version is 12.4" long to be exact and the retail is 9.5" long. The above picture shows a 12.4" OEM version. The power consumption of the card is huge at 270W for 12" version and 240W for 9.5" version. As for R600XT, it will have 512MB of GDDR3 memories onboard, 9.5" long and consumes 240W of power. Lastly, there is a cheaper R600XL SKU to be launched at a later date.
And why is there that handle looking thing to the right of the fan?
Wow that's a lot of copper! I wonder why the OEM version pulls more power than the Retail. And why is there that handle looking thing to the right of the fan?
Man, am I getting tired of that OEM card shot. Who the heck cares? If that's not what we'll be buying, who cares?
The interesting part is that their own shot clearly shows two 6-pin connectors, which limits the power usage to 225W, and then their text claims 270W. Err?