as said by Charlie Demerjianhttp://javascript<b></b>:__doPostBack('article_body$lnkEmailForm','') in The Inquirer
http://www.theinquirer.net/?article=27976
http://www.theinquirer.net/?article=27976
seismologist said:I usually ignore that website but I hate to say it but I sort of agree with him. And I was around for the first gaming crash. Shelves flooded with similar games, new systems being rushed to the market. Alot of the signs are there.
I believe less games are being made every year, due to higher costs of producing games.seismologist said:If I remember correctly the biggest thing that led to the first crashed was that the games coming out were generic and no longer interesting.
I dont think we're at that point yet. But the number of games on the shelf is overwhelming. Something's gotta give and I think the first thing will be the price will bottom out on alot of the current gen games.
I don't get this constant desire for "innovation". Why not just "better"? I mean, do we look at books and say, "You know, novels these days just aren't innovative. We need a new way of reading!"pc999 said:I agree, but it seems that Rev and PS3 (if it indeed includ the camera and meybe a microphone) might change the tide with space for innovation, if it is only higher specs I could see gamming sales slowing down badly (taking me as eg), at least at their current price they are to pricey for subpar games..
Sis said:I don't get this constant desire for "innovation". Why not just "better"? I mean, do we look at books and say, "You know, novels these days just aren't innovative. We need a new way of reading!"
We should be demanding better games: flawless controls, perfect voice acting, stories that appear to be written by writers, not people who were DMs for D&D in high school so they think they know stories. We need great orchestral music as the norm. We need memorable characters, not cookie cutter "heros" and big breasted heroines.
Of course, there's still a place for just fun games, like Katamari Damacy, Geometry Wars, or some of the other casual-friendly games.
Lack of innovation is not the would-be killer of the gaming industry, nor is a camera and microphone its savior. It's the fundamentals of design and story telling...
.Sis
Sis said:I don't get this constant desire for "innovation". Why not just "better"? I mean, do we look at books and say, "You know, novels these days just aren't innovative. We need a new way of reading!"
We should be demanding better games: flawless controls, perfect voice acting, stories that appear to be written by writers, not people who were DMs for D&D in high school so they think they know stories. We need great orchestral music as the norm. We need memorable characters, not cookie cutter "heros" and big breasted heroines.
Of course, there's still a place for just fun games, like Katamari Damacy, Geometry Wars, or some of the other casual-friendly games.
Lack of innovation is not the would-be killer of the gaming industry, nor is a camera and microphone its savior. It's the fundamentals of design and story telling...
.Sis
Sis said:We should be demanding better games: flawless controls, perfect voice acting, stories that appear to be written by writers, not people who were DMs for D&D in high school so they think they know stories. We need great orchestral music as the norm. We need memorable characters, not cookie cutter "heros" and big breasted heroines.