So while Steam and GoG go about things in slightly different ways, they both invest a lot of money into their storefronts and operations in order to make life easier and better for their consumers while offering their developers various tools in order to promote their games.
Comparing the clients with their launch dates aligned, I honestly struggle to see much of a difference between GOG Galaxy and EGS in terms of features and roadmaps. At what point did you decide that GOG's feature set had progressed enough to stop protesting it with the vehemence you now use for Epic's?
I've said it before and I'll say it again. If Epic had gone about trying to compete by offering a superior storefront experience and focusing on the customer first, not a single person on the planet would have had a problem with it.
And nearly that same number of people on the planet would have used it, due to Steam's entrenched lock-in and network effects.
It's a combination of both them not doing anything to provide a good storefront and them trying to limit choice by throwing money at developers in order to sign exclusivity deals.
Are all exclusivity deals deserving of death threats, or just Epic's? Where is your crusade against those developers who take moneyhats from Sony, Microsoft, Nintendo, Apple, et al?
Epic recently had a promotion for 10 USD off any game purchase 14.99 USD and more. Only they didn't give a shit about developers and rolled out that promotion in all territories. So there were cases where developers games were being sold for 0 USD because they had discounted those games in less financially stable countries in order to help consumers there buy their games instead of pirating them. But Epic included those games in the sale regardless due to them being sold for 14.99 USD in NA.
What a clusterfuck that was.
That certainly was a clusterfuck, and a valid complaint. I hope Epic learned major lessons from the mistakes of that first sale on a then-5-month-old store, lessons they are incentivized to learn as the $10 discounts came out of Epic and not the developers' bottom lines (which, while obviously not damage-free, belies your claims that Epic didn't give a shit about them). Such fuckups are, of course, not an EGS exclusive, as the Steam Summer Sale one month afterward had devs caught unawares to see their games removed from user wishlists en masse due to Valve's promotional giveaways; do you still hold a secondhand grudge on their behalves over that as well?
But then, I guess there's a lot of people that support monopolistic behavior. So go on supporting the Epic Game Store.
Explain, clearly, how you believe Epic is a monopoly here or otherwise.
Epic being owned by tencent is more than enough reason for me to stay far away.
This is a lie. Epic is not owned by Tencent, and repeating this lie is intended only to repurpose anti-Chinese sentiment against them in the absence of anything real.
Obviously a huge influence in the company.
Since it's so obvious, what has Tencent's influence been on the EGS?