Berek
Regular
http://www.ubergizmo.com/15/archives/2009/08/tim_sweeney_the_end_of_the_gpu_roadmap.html
Sweeney sees the 2020 date as a time when graphics will become realistic enough that we simply won't need more feature-rich GPUs, but more performance based GPUs. When was the last time we had accurate predictions 10+ years out?
"In the next generation we’ll write 100-percent of our rendering code in a real programming language--not DirectX, not OpenGL, but a language like C++ or CUDA," he said last year.
Though, we're already beginning to see the era of desktop systems as a whole begin to cave in the light of cheap and fully functional laptops, netbooks, etc. Sure, they may not have a GPU as fast as a desktop system, but when will that not matter as much, whether it is a limit of need, worthy new features, or the ability to use them?:
"Hardware will become 20X faster, but: Game budgets will increase less than 2X."
You can grab the full PDF here: http://graphics.cs.williams.edu/archive/SweeneyHPG2009/TimHPG2009.pdf
Sweeney sees the 2020 date as a time when graphics will become realistic enough that we simply won't need more feature-rich GPUs, but more performance based GPUs. When was the last time we had accurate predictions 10+ years out?
"In the next generation we’ll write 100-percent of our rendering code in a real programming language--not DirectX, not OpenGL, but a language like C++ or CUDA," he said last year.
Though, we're already beginning to see the era of desktop systems as a whole begin to cave in the light of cheap and fully functional laptops, netbooks, etc. Sure, they may not have a GPU as fast as a desktop system, but when will that not matter as much, whether it is a limit of need, worthy new features, or the ability to use them?:
"Hardware will become 20X faster, but: Game budgets will increase less than 2X."
You can grab the full PDF here: http://graphics.cs.williams.edu/archive/SweeneyHPG2009/TimHPG2009.pdf
Last edited by a moderator: