Vince said:
demalion said:
Charge more to nVidia card owners specifically? First: are you serious about that being feasible, or are you just avoiding recognizing a problem with your analogy?
For myself, I still don't think Valve has the option of charging more to nVidia customers specifically, and your proposition otherwise continues to seem nonsensical to me. This still leaves your analogy "all kinds of broken" AFAICS.
Valve can do what they want via Steam, which was the point of the post.
Yes, and I
can go jump off a cliff. You ignoring that that this solution might possibly
not be a reasonable one (from the viewpoint of the one deciding not to jump off the cliff), and proposing an argument and analogy based on the premise of this occurring, isn't much of a point...besides one of simply speaking nonsensically as an alternative to budging an inch from your position.
If they wish to target N consumers that have purchased i hardware - then they will have to put in the manpower/monetary/temporal resources that will allow it run acceptable.
And they did. But your solution went further to support your mechanic analogy and required that they had the option of charging the nVidia customers more for the extra work. Simply trying to bury the flaw in your argument by talking loads of nonsense around it doesn't work very well, and ends up with you saying "they should have done this" when describing something they did do, using your nonsensical comments to avoid recognizing that contradiction at all.
This is an obvious prerequisite to make a given sale in any marketplace. Thus, as per the origional post - Gabe knew the repercussions of supporting nVidia's hardware and still went down that path.
This reply to my comment says and does this: In trying to support nV, the only possible outcome is success equivalent to any other
brand, and any discussion related to
hardware capabilities are just made to disappear by you as far as your replies. But hardware capabilities are what this is about...why do you keep making it disappear and think your discussion is valid at all? What is this infatuation with "brand" being all that matters?
His comments as bdmosky stated, only created a more polar enviroment.
So: Valve shouldn't ignore nVidia card users, "thus" if they try to support nVidia card users, they can't speak about the issues they encounteered or of consumers being mislead by whatever the IHV can do?
First: Where is your logical support for this?
Second: Where is your set of limitations
on what an IHV can do? You know, like not cheat in benchmarks and place a software developer in this position, and silly things like that?
Or is it that your stipulation is valid because it is yours, and any other stipulations are irrelevant because they're not? Just trying to make
some sense of your statements here and commentary...
They did. It just isn't compatible with full feature exposure, because of the hardware's capabilities. This point is still lost on you, I see?
I already stated:
...
Yeah, and I
replied to this statement afterward, because that is where it occurred in your post. Moving your statement up here as if I didn't already point out problems with it, and ignoring the problems pointed out, is rather pointless, yes?
Let's see what results from your mechanism of proposing your statements as a proof while ignoring any problems pointed out with them:
So, they didn't make it playable within the limits of the hardware? Or does the hardware not have any limits?
You're missing what I'm saying. Of course there are upper bounds on absolute preformance - yet, you can offset this to a large extent by investing more time to run a given application more effeciently. Which is something Gabe stated they did, but used it in a negative context.
Err...because 1) the hardware still failed to perform after they did it, 2) nVidia has and continues to extend effort to lie to consumers about the hardware's performance, and to instead specifically blame the software developers for poor performance.
Vince...
that is a "negative context"! The truth can be negative, even for nVidia
...why do you go on about "they shouldn't say something
negative", and ignore the issue of something being
true completely? Consider perhaps that this is related to"negative" responses to your own words, if that "lesson learning" thing is still possible.
Which comes back to my main point, which Joe agreed to, that the consumers bought that partticular hardware. Thus, if you're targetting and chasing a given group of consumers with i hardware, then be prepared to put front-end work and money into creating an application that runs acceptably.
And they did. nVidia's lie is about saying it can run as acceptably (well, they try to propose better, I think) as other products when enabling full feature support (DX 9), which it cannot actually do. Why isn't anyone allowed to react to the issues resulting from their acting this way?
BTW, I covered this already in the large section of text you ignored to quote yourself...all that "negativity" that you seem to prefer not be directed against things you favor (AFAICS, this includes yourself and nVidia
) regardless of evaluating the truth of statements.
Don't go out of your way to critisize a company for making you do your job as a developer.
OK, by what principle does this follow, and what "job as a developer" is it you are proposing Valve did
not do?
What about the "job" of an IHV to put out hardware capable of what they say?
....
Missed the point, already covered.
You know, maybe I should have just quoted your post and replied like this, and skipped showing the "why". This seems the type of conversation you prefer. However, I doubt you'd respond to it like you expect other people to respond to it when you do so.
Heaven forbid consumers buy hardware because it is actually better. No, they shouldn't conform to performance capability recognitions, simply their brand loyalty and ignorance of such information. Shame on a developer for challenging that, and seeking to inform contrary to consumer ignorance.
In short: hardware can't actually be better, people should be able to pick the brand name they want?
This is absurd. As a supplier, your goal is to sell a given product which has a set-piece value to a given group.
I addressed your original mechanic example. Joe addressed this new one. Your accusations of absurdity neglect responding to these...in fact, it seems to depend on ignoring them. Another item I think you could consider for that "lesson learning" thing.
To stick with the earlier automobile example, if I was producing a given brakepad designed with a Dodge Viper in mind: Should I tell the other 99.99% of the marketplace who own POS cars: "Heaven forbid consumers buy hardware because it is actually better"?
Well, my brief statement on the problem here is that the "Viper" is the same price as the "POS cars" (well...actually less). And, in reality, mechanic recommendations do influence the purchasing decisions of consumers (if they look at things other than brand, that is). Does "all kinds of broken" sink in yet, or are you proposing that all consumers should just be buyng by brand, and that this makes sense for consumers to buy a "POS car" for the same price or more than a "Viper"?
No, a mechanic who could only charge the same, and would be blamed if they failed to get good performance out of the car, would
not recommend people get Vipers (or whatever would let them tune up with less effort, and give the consumers higher performance) instead of POS cars, even with the former
at the same or lower price. This makes perfect sense, you're saying?
Common' here. The seller conforms to the prevailing consumer and marketplace - the marketplace doesn't adapt to what I see.
Yes, I understood the "hardware doesn't matter, vendor does" reasoning you propose, which is why I discussed it. It is just that your dismissal of that discussion doesn't hold together.
The rest of your post about informing the consumer is irrelevent to a discussion on producing a product that has a wide market appeal from a preexisting userbase.
Yeah, like this. Your automechanic examples are "irrelevant", and I've actually shown why.