So far we have had a lot of positive results from third parties and the Switch. EA has talked up their custom Fifa engine for Switch, and how it outclasses the previous generation builds in pretty much every way. Ubisoft didn't fail to impress with their engine Snow Drop on Switch, Mario+Rabbids looks excellent, and renders at 900p docked and 600p portable. Digital Foundry walked away from playing Skyrim on Switch with nothing but praise and spoke highly of the rock solid performance. We have even heard rumors of Fallout 4 potentially being ported. There is a Direct later today that is supposedly focused on third party games, so expect a few surprises, and Fallout 4 would be one of them. Ubisoft has recommitted Steep to be ported to Switch, although I am still somewhat skeptical after hearing rumors about poor performance plaguing the port to Switch.
I have also seen new reports suggesting that the retail build of Mario Odyssey will run in 1080p 60fps docked. Splatoon 2 runs at 1080p 60 and so does Mario Kart 8. It has to be getting tough for naysayers, Switch does indeed split the difference between PS4/X1 and PS3/360 pretty nicely. If Switch can maintain good sales momentum I believe it safe to assume that Western publishers who have thus been cautious will likely bring a lot more support in 2018. The titles skipping the platform may end up being the exception rather than the rule.
I have also seen new reports suggesting that the retail build of Mario Odyssey will run in 1080p 60fps docked. Splatoon 2 runs at 1080p 60 and so does Mario Kart 8. It has to be getting tough for naysayers, Switch does indeed split the difference between PS4/X1 and PS3/360 pretty nicely. If Switch can maintain good sales momentum I believe it safe to assume that Western publishers who have thus been cautious will likely bring a lot more support in 2018. The titles skipping the platform may end up being the exception rather than the rule.