Switch 2 Speculation

It's obvious that Nintendo is not gonna be deterred in any great way by PC handhelds and any processing power inferiority on their own part, but I also suspect that Switch 2 is not gonna be quite the wild success that Switch 1 was for a number of reasons, and the rise in popularity of PC handhelds will absolutely be a smaller, but not negligible part of this.

And it wont simply be a case of 'one PC handheld sold means one less Switch 2 sold', I think it's gonna be a sort of overall perceptual knock. Even by people who end up buying neither, among both console and PC gamers, the Switch's novelty appeal that helped Switch so much this past generation is gonna have way less impact this time around over the course of its life and the mere existence of PC handhelds that are more capable will be a part of this.

Overall though I agree with Shifty that nobody can come in and eat Nintendo's lunch. That's simply not possible, not remotely on the cards. The only thing that could possibly prevent Nintendo from being successful with Switch 2 is themselves.
 
I got a cheap used MSI Claw 155h. I can tell that the first experience was utterly garbage - install Windows, update Bios, update Firmware, update drivers, update Windows...
After i finished everything there is a desktop and gamepad mode. Everything feels like a windows pc. There is no fun here.

No clue about the Steam Deck but "pure" windows handhelds are not for the mass market.
 
Last edited:
No clue about the Steam Deck but "pure" windows handhelds are not for the mass market.

Worlds more console like than a PC. It's hard for me say how close it can be to a console, as I nob about desktop model for other stores' games. In day to day use, playing game that are installed, it's functionally a console.
 
Ok I'll bite and be contrarian 😜

As more games are optimized for the Switch 2 those same games should then run better on the PC portables as a bunch of optimization for lower specs can be transferred cross platform.

So in essence Switch 2's success will rise the tide for all boats. Improving their competition's games.
This must be right to a certain extend. I guess competition alone is also supposed to achieve this "rise the tide for all boats" goal. A "low power profile" device being a big player in the market will entice devs to find ways to get their game run on it. I'm thinking of RAM and storage usage mainly here.

Other important aspects being how to deal with a relatively slow CPU and different GPU.
The slow CPU part is debatable, as the expected worst case scenario still put it above PS4Pro CPU level.
So how specific Switch2 optimizations with its DLSS-capable NVidia GPU can be translated to other devices is a question mark for me as I expect a lot of work to go into leveraging the potential of those tensor cores. The recent DLSS4 presentation is very interesting in that it shows AI upscaling has room for improvement. Not saying the Switch 2 will get DLSS4, we don't know if it will have the required "AI power" for this as it's touted to require 4x compute power vs DLSS3. But even if it does not get it, it's likely the devs will find new ways to go beyond what DLSS3 can give us as of now.
 
not sure how the optical sensor is going to be used after watching the video. I see no use for it as of currently.
I got a cheap used MSI Claw 155h. I can tell that the first experience was utterly garbage - install Windows, update Bios, update Firmware, update drivers, update Windows...
After i finished everything there is a desktop and gamepad mode. Everything feels like a windows pc. There is no fun here.

No clue about the Steam Deck but "pure" windows handhelds are not for the mass market.
you can just put SteamOS or Bazzite on it. The only issue might be some of the drivers.
 
So in essence Switch 2's success will rise the tide for all boats. Improving their competition's games.
Something people tend to not account for is that *if* Super Switch has performance characteristics similar to Xbox Series S, ports to Switch 2 will be a complete no-brainer for the remainder of Xbox Series lifecycle. Currently when you're developing cross-platform title you tend to do Gen 9 consoles in-house and push Switch port to some co-dev studio hungry for work and hope they fix all of your problems. Having something that has some parity with XSS would either largely eliminate that hot potato mentality or create market for Xbox+Switch2 ports. Both would be pretty good outcome in terms of costs and quality.
 
The switch 2 now has two USB C ports which I find interesting. The Dock itself has it's own USB ports so this must be for some planned accessories. Maybe a camera or something to plug on top?
 
Back
Top