Sudeki not so great?

Yep I worked for about 6 months on Sudeki, Feb was the last time I saw it.
 
I played the demo. It's not bad at all. If the final product is polished up a bit more then I know at least I'll enjoy it. Visuals are quite nice and the sound is really good.
 
I hope it turns out well, I've been wait for a while on this one. It's a like an RPG for us people who don't want to sit around on a menu based battle screen, you just get straight to the action.
 
The mixture of the real-time combat and the slowed time condition for selecting strategy makes the battles dynamic. Also, when viewing the characters up-close through first-person perspective, they show surprising detail and very rounded features that might go unnoticed in the normal view.

The geometry budget was up there with a rate around 15Mverts/sec, right?
 
Looks like a good game; I do enjoy long single-player games very much :)

...but multiplayer would have been a nice touch if there was time :(
 
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