Wipeout was very fun but also oozed in style. The soundtrack, design and gameplay were fused together amazingly well.
Wipeout was a journey to a futuristic world and electronic music which almost resembled a cult of its own. Its world was, although Sci-Fi, it also felt genuine, unique and believable. Probably thats also thanks to the help of the Designer's Republic at the time. It was the game that introduced me to the world of Techno. My experience with Wipeout 1 which was my first PS1 game (along with Toshinden) in 1996 was an ecstatic experience I couldnt leave from my hands. Everyday it was Wipeout. I cant explain how I felt when playing Wipeout1 and Wipeout XL.
F-Zero is very fun but I dont think it has as strong soul as nor the amazing style of Wipeout.
Its not hype that you see. Its admiration from the old fanbase who continued since the PS1
Being an expensive studio that only shipped Wipeout once or twice every couple years, the writing was on the wall...
Heritage has nothing to so with it, they weren't making games people buy. It appears they also weren't conceptualizing games Sony would risk bringing market because we all know by now Sony doesn't really have any problem green lighting abstract concepts.
It wasnt that they werent making games that people buy. They werent making games in general since the day they were transformed from Psygnosis to Studio Liverpool. I dont know what happened to them since then.But it was just Wipeout and F1 since 2001, whereas during the PS1 days they were making lots of games which were very popular and defined the Playstation experience.
They could have developed new IP's just like Naughty Dog, or even continued some of the old.
Psygnosis were very talented developers, some of their games were iconic.
People were expecting their presence to be as significant on the PS2 as they were on the PS1.
Lemmings, G-Police, Colony Wars, Destruction Derby, Discworld, Rollcage, Adidas Power Soccer, Krazy Ivan etc. Psygnosis was a developer house which fueled the PS1 launch with games and continued to fuel it till the end like a powerhouse
Only Wipeout and F1 were continued after the PS1, and these games werent as good as they were in the PS1 days except probably for Wipeout HD/Fusion.We saw no other effort to create anything new for two generations.
It makes me wonder how they changed from making many games and trying new ideas, to a company that relied on two franchises only for two generations and was trying to sustain itself through them alone