I don't know if this is the right thread to complain about the situation of gaming nowadays, but I need to rant a little and complain about something that seems unavoidable seeing where things are heading.
I can understand the fact there are MMORPGs like WoW, Ultima Online, and some others, which are meant to be played on the internet all the time. There is nothing wrong with that, because the very core design of those games is based on that.
But there are some gamers like me who have to put up with all sorts of stuff, when it isn't meant for us.
This new cloud gaming, digital download philosophy only is making me feel sick. It just means that we will never be able to give our games to our children, lend them to a sibling or a friend, or even your partner, every game will be attached to your account and they won't be transferable.
That's a very creepy future ahead of us when developers start using every excuse to try to squeeze more money out of us, adding useless, nonsense DLC sometimes -I am not against packs like Undead Nightmare for RDR or Shivering Isles for Oblivion, but some DLC is just abusive.
I have some games I downloaded on Games on Demand, for isntance, for the sake of convenience, because the closest videogames store is like 35 minutes away from where I live, and I can see how this might work fine for a lonely PC gamer who enjoys purchasing the most advanced GPU of the market and a neat PC for gaming, but for people with close friends or acquaintances who have the same console as you, there is nothing like the physical retail games, with their little box and manual -which is getting more and more meagre, everyday, by the way-, very much like it has always been.
During these last years, it looked like things wouldn't change much, developers were perfectly fitting our gaming needs. But very recently, however, with the introduction and stablishment of services like the controversial online pass, Onlive, Steam, etc, it seems to me the changes are very dramatic and it looks like we will have to cater to every company whims and wishes, which makes me sick.
These are difficult matters because you cannot bring this to developers attention and how their choices affects some gamers -- because, no matter what, they're always right! Right? Yeah, right!
In this digital era this may sound like backwards thinking, but it makes me sick thinking that someone I love gave me a game as a present and this could never happen if it weren't for retail games. You can also add a little message for the other person if you want to.
Also if I had children they couldn't get a game for Christmas, or they couldn't go to go buy one -or some- with all the money they got (for instance, during Christmas).
The only solution I find to this is allowing people to gift codes to download games, or letting them share a downloaded game with close people, like lending those games to them physically, just digitally in this case. But I still don't know how developers can implement this efficiently when the digital world we live in has pretty obvious limitations.
Developers are worse than my mum at technology, she cannot even figure out how to turn things off or make a folder on the computer. Well, on second thought they might be slightly better but my mother
is perfect and amazing, and knows how to value things for what they are. Developers seem to forget we aren't nicks, but there are human beings in this virtual world too.