It is not the flight model but the visual feedback. They should make it more like that visually
For fighting the model is very good. With XvT or X-Wing Alliance multiplayer fights are only about who reduces the thrust for the highest turning rate at the right moment, which works at once thanks to configurable settings (33% thrust, all energy on drive). And then it's all about who can see each other's tail faster. Every other manoeuvre against a good pilot immediately leads to the destruction of your own ship and that is really boring. Freelancer was already much better with penalties and the engine cutoff which allowed much more.