What if a meteor took down Microsoft's servers?
I don't like the always on aspect of it because it not only depends on something that I can remotely control, but it also relies on Microsoft being 365/24/7 up.
Now mind you, Microsoft and Sony haven't been able to maintain a spotless record of doing that. (nor do I expect them to)
Do ppl honestly believe MS's mechanism for making sure your console is connected would be tied to something that can be down for scheduled maintenance? Come on now. They lead the way in this area of console gaming pretty strongly. Ppl are just assuming the worst that their imaginations can dream up with regard to the always online stuff imho.
LightHeaven, that is correct, they only count 'active' Silver/Gold members.
Their 'XBL members' total has exactly doubled in the past 3 yrs btw (23mil in Feb 2010). As a comparison, they shipped 37mil consoles in that same period of time so if you look at that coarse grained poc there that's ~62% from 2010 onward. Then again, this includes pre-Kinect units. They shipped 26mil units across 2011/2012. In that same period, they added 16mil new 'XBL members'. Again, a ~62% ration there. This was with only 8 weeks or so of Kinect influence though...so let's look at the following year. From 2011 through year end 2012, they shipped 10mil units while also adding 6mil 'XBL members'.
So evidently since early 2010 it looks like the trend is around 60%, which just so happens to be essentially what the overall picture looks like too (46mil/76mil).
Their logic might also include considerations that pretty much every single tech product today that comes out has most of its marketed features based on being online. Sony will too, as will smart tv's. So anyone looking to buy new tech at a few hundred bucks in 2013 and onward isn't going to shy away just because they have to be connected to the internet. Honestly if you look at the feature set they plan to use for appealing to each demographic, gamers/casuals/mediaphiles, most or all of those features require an internet connection as it is. For a while XBLA required a connection (maybe still does?). This really isn't a plausible issue.
I really think they are going to try and mimic Steam's approach to gaming here in many ways and the concerns will quickly disappear for most come E3.
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