It's the banner ad (Flash ?). The dialog doesn't show up until the banner ad is ready to be displayed.
Oh wait... is your JavaScript disabled ?
EDIT:
Okay, if I disable the JavaScript, the banner ad will go away, and hence no dialog.
"This is something I'd like to get off the ground as quickly as possible," said Hirai.
"One of the things we really need to get into is the whole concept of user-driven content."
"There already are a lot of services out there but we want to try to bring something that is uniquely Sony to the experience."
...the newspaper has signed a deal that will see Sony offer the only version of the paper for digital reading devices. Joining it are various exclusive offerings from Dow Jones & Company, including The Wall Street Journal and MarketWatch, which won't be completely exclusive to Sony readers, but will be available in special editions only available on Sony readers -- that includes The Wall Street Journal PLUS, a digital edition of the morning paper that also features an update of the day's events after the close of the markets. Owners of the Sony Reader Daily Edition will also naturally be able to get the day's papers wirelessly delivered to their readers, with subscriptions running between $9.99 and $19.99 a month.
A survey sent from IPSOS Online Research indicates that Sony is considering premium subscription plans for the PlayStation Network, detailing potential prices and premium services, including full hour game trials, free access to PSOne Classics, and cross-game voice chat.
What about smack-talking friends you are playing against? From what I've seen, voice chat is usually confined to teammates to organise tactics. some games like Warhawk allow for open chat but that tuins cooperative team chat for the rest of your team.Yes and no.
It depends on the party system.
Cross-game voice chat as a premium service would, IMO, make the point of 'free' online irrelevant. The current system NEEDS cross-application chat to help people come together online, giving us a way to talk as we wrestle with the nonsense of just trying to get into online matches. eg. The other day we tried to play FIFA online, 3 vs. 1. Games would drop out of creation for no reason, or not allow people to join. In the end we resorted to telephones to stay in touch as we took turns in hosting games until we could get it to work. Alternatively you are playing something and your friends come online and want to know if you'll play something else. You're in the midst of something-or-other and replying to a message is awkward enough, but if your game doesn't pause in the chat (like Sacred 2) then it can kill you, so you don't reply. It's also needed for games that offer a proper party chat system so you can choose to either work with your own selection of teammates or talk smack (eg. Fat Princess, if you are playing a friend on the opposition, you can't communicate, meaning they're all but a bot on the screen).
Cross-game voice chat is a necessity to a proper online service IMO, at least if that service is about bringing friends together rather than just playing against random, silent people. If Sony charge for this, they may as well lose free online play altogether.
What about smack-talking friends you are playing against? From what I've seen, voice chat is usually confined to teammates to organise tactics. some games like Warhawk allow for open chat but that tuins cooperative team chat for the rest of your team.
If Sony wants to, I think they can consider a usage tax or service fee. If people buy enough games, they may be entitled to discounts (or free premium online play). If people only buy and play one online game for the entire generation, they may need to pay a dues for the upkeep of the network.
Shouldnt the ppl who use it more pay more?
I appreciate that, and it makes good business sense. My point is, don't promise PSN will be free forever and then charge for an essential feature that buyers thought was 'just around the corner' regards PSN updates! If they're going to go that route, then the whole 'free' aspect is dead. You may as well go Live!'s route and charge for online gaming. I mean, why would I be happy to pay £20 a year for a voice chat service and a 100 other features I don't care about, while the core multiplayer experience I do want is completely free except you can't actually communicate to anyone? To me that's kinda like buying a car that only turns left and having to subscribe to allow it to turn right! If the online play is free, the voice-chat should be. If you're going to charge for voice-chat, you may as well charge for online gaming and roll it all into one service. Maybe if they charged for specific features, and you could pay a much smaller amount for voice chat, it wouldn't be so bad. Sadly I can't see them doing anything beyond adding 'extra value' to a subscription service of useless junk for a single service I want which is fundamental to a good online gaming experience with friends....Now compare my experience with yours. Would you be willing to pay for that? You might not but I have a feeling many would. That's what Sony is looking at.
I appreciate that, and it makes good business sense. My point is, don't promise PSN will be free forever and then charge for an essential feature that buyers thought was 'just around the corner' regards PSN updates!
Why? These are "features" that PS3 gamers have managed without for the last 3 years, and essentially online gaming will still be free. However, things such as cross-game voice chat could be said to be a PSN feature, and not a Multiplayer feature. Sure, it's likely that the most common usage would be in organising MP games, but I've used Live chat before for.... just chatting.
Back in 2006 Sony had to offer PSN for free because (a) they were late to the party, (b) "Next-Gen" clearly did not start with the PS3, (c) PSN was immature and definately more than a little rough and ready and (d) they were launching at $600 and needed to show "value".
Well, they are now at $299, PSN has come on leaps and bounds and we are well into the cycle where you could place MS and Sony on equal footing. It only makes sense for them to look at an ongoing revenue stream from PSN, but the only way people are going to buy into it in any great numbers is if they include 2 or 3 "must have" features in it. For those that invest a lot of time into MP gaming, cross-game chat is likely to be one of those.
I really don't see a massive problem with it. Of course, I already subscribe to Live and am unlikely to subscribe to a Sony service too, but I'm not the target audience as I'm not a single console gamer.
Not very well, and we've been grumbling and groaning about it too! Plus if you follow that logic top conclusion, there's no need to ever add new features because the service users have always managed without those features before.Why? These are "features" that PS3 gamers have managed without for the last 3 years...
I thought psn was free because that was how online gaming had always been...