Actually you can see some "bugs" when the shadows move during the screenshot. Of course once the screen is taken, the errors are blended together and you have something nice.
The heat effect also generates some green artefacts when you take a screenshot bigger than your screen:
I'm also wondering if they optimize texture placement.
(in my head if the LOD is low, even jittering shouldn't help unnless you render at a much higher resolution but I may be wrong)
A couple more:
Not too many spoilers
The heat effect also generates some green artefacts when you take a screenshot bigger than your screen:
I'm also wondering if they optimize texture placement.
(in my head if the LOD is low, even jittering shouldn't help unnless you render at a much higher resolution but I may be wrong)
A couple more:
Not too many spoilers