The significance of the dumping was that it marked the big console game crash, after which computers reigned supreme for gaming for. A few years, anyway!I wonder...why is one of the worst games ever made such a big deal that being buried was valuable documentary material.
The significance of the dumping was that it marked the big console game crash, after which computers reigned supreme for gaming for. A few years, anyway!
Yeah there was a lot of dross on the 2600 back in the day, and carts in the UK were £30.But a more complete documentary about the console game crash is more valuable and informing than just ET. It wasnt just ET the perpetrator. It was a swarm of crappy games.
Well, the legend say pretty cool things and it was a myth in its own way. So it's kinda sad to have it gone now as a myth.I wonder...why is one of the worst games ever made such a big deal that being buried was valuable documentary material.
funnily enuf, Golden Axe was one of the few exceptions IIRC I completed the game on my fourth go or something.Another examples is Golden Axe, things like going from the bottom of the screen to the top of it -or vice versa- in a straight line lets you move around untouched as enemies would try to whack you but they can't hit you when you are moving horizontally in a straight line, and this technique helps you to single enemies out
Well, the legend say pretty cool things and it was a myth in its own way. So it's kinda sad to have it gone now as a myth.
But it's part of videogaming history in a very peculiar way, even the Angry Video Game Nerd made a movie around that plot, and there were people singing at that myth. :smile2:
I just think that retro games have a lot of charm, the sounds, the MIDI music, the graphics.., etc.
And people remember them fondly, sometimes just for nostalgic reasons and other times because certain games were actually so good that they are timeless.
I am currently watching videos on Youtube from a guy who completes Arcade games using a single credit, without cheating nor loading save estates or anything like that. Classic games used to be very, very difficult.
And let me tell you, it's much more entertaining watching one of those videos that anything you can watch on CoD and most modern games.
Those classic games were effin' bitches to deal with, and it's admirable to see how the game finishes those games.
For instance, in R-Type he memorised where certain enemies come from. Where to wait or hide, etc etc.
He knows the final bosses off pat, and knowing them by heart makes the game easier, and you can't lose a single life if you want to complete R-Type 1 and 2, if not you are done. The key of the game is memorising certain parts of the levels and keeping your power-ups all the way through -which means no dying (you can die in the first level or so and still complete the game, but without a fully powered ship you won't be able to complete the game afterwards).
In Art of Fighting 2 he learnt the AI routines, and how you can beat enemies if you know what to do when the AI uses certain parameters. Sometimes the AI changes behaviour mid game, and then you need to be patient or hope for it to revert to its previous behaviour. He plays with Jack in AoF2.
Mortal Kombat 1, 2, 3 and Ultimate MK can be finished with certain characters without losing a match (you can lose rounds at times, in fact it happened to him, but that's minor), each of them with a different character and tactics.
I was awestruck when watching his videos, and they last like 40 minutes, 20 minutes, 1 hour, or 10 minutes in some cases (Golden Axe). He has more than 100 videos and counting, I watched like 5 or 6, it's fascinating stuff!!
For instance, in Mortal Kombat 3 he uses Cyrax to have a chance to beat the game without expending 10 hours repeating fights in order to complete it. :smile:
Key here is that the game was programmed in such a way that when you use his cobweb, the CPU will try a low kick like 90% of the time, and that's one of the keys.
You have to be as smart as the original programmers and find where they left weak spots, or you are done.
In Ultimate Mortal Kombat 3 he plays with Smoke. The game changed, so he changed his ways, too. That's the only way the game becomes doable without expending hours and hours fighting and not losing a continue.
He is playing more and more arcades as time goes on and he is very entertaining not only to watch but to listen to, 'cos he explains everything in great detail while he is playing an Arcade.
It's very captivating watching him playing each enemy and explaining what he is doing to beat Motaro, Shao Kahn, Scorpion, Sub-Zero, Sonya, etc etc.
In Final Fight he uses techniques I had never seen before, and only dies once in the entire game, so he ends the game with a single credit, of course. : )
That's the premise, and he follows those guidelines to the letter. He says his wife has a lot of patience with him in a jokingly manner (he fails at times, those games are so complicated, and only upload the games where he completed the game without using a credit), but he is in his mid 30s and has the skills, plus he played those games as a kid, so....
Another examples is Golden Axe, things like going from the bottom of the screen to the top of it -or vice versa- in a straight line lets you move around untouched as enemies would try to whack you but they can't hit you when you are moving horizontally in a straight line, and this technique helps you to single enemies out. :smile:
When you see the tricks that you could use in those games and never knew of... As I said, incredibly fascinating stuff.
In the end, I think that classic and retro games are becoming more and more valued over time, and pretty likely will remain so forever.
I very much agree with you that Golden Axe was a very easy game.Yes old arcade games were very hard, for obvious reasons. If you get 10minutes from one credit youre doing well
funnily enuf, Golden Axe was one of the few exceptions IIRC I completed the game on my fourth go or something.
In fact I'ld go as far to say its the easiest arcade game Ive ever played, what say ye all?
I have never heard of Avengers, but those who completed SF2 on Arcades without using an extra credit had to be admirable, just like those who were leapfrogging –like you- another competitor at Arcades in games like Tetris -those Tetris gamers had a very quick mind, actually.My arcade history wasn't that deep, but I liked skill based games. probably my favorite was this Capcom game called Avengers. I found it a Wal Mart I went to every week. The thing about it was you played for score, although it was an action game with levels and progression and bosses, but it was skill based, you could get better and better. I had a rivalry going with a guy on the high score table for weeks. He'd set the new high, I'd leapfrog him, he'd leapfrog me back...it went on for a while before we finally met at the machine. In the end he was better, but then again he was a lot older than me. That's classic stuff right there.
Again what I really liked was the clear progression. A lot of Arcade games were basically just designed to suck quarters with no real skill progression possible. Those were the bad kind.
I kept that game in the back of my head for years, but I forgot what it was called. I posted a few gameplay details I remembered on this GAF thread of forgotten games, and of course a couple guys gave me the name immediately.
I spent a TON on Streetfighter 2 later as well of course. That was my game.
Yes Rangers, not only good but also certainly a great sub. Arcade perfect games are a rare gem. His channel can be fascinating and infinitely fun to watch.what is the username of that youtube guy you're talking about? Sounds like a good sub
Every era and generation has its own nostalgia. It happens to me with the Xbox and X360 for instance, and while there are some freaking bitches between those games, you can realistically complete them if you manage to outsmart the programmers or AI routines. -Ninja Gaiden for the Xbox comes to mind-That guy must be some gaming genious. Being able to spot the patterns for so many games and actually become so good at them that he can finish them all with one credit is a huge feat.
These games were often very unfair and way too hard. They purposely designed them in a way that if you made a "mistake" the game became impossible to finish without feeding the machine with too many credits and in some cases it was just IMPOSSIBLE to finish.
I wonder if he managed to finish also Ninja Gaiden. That was one unfair motherfucker
But he managed to beat THIS with a single credit, lulz.
Hi, this is my first post i am nestor the owner of the youtubr channel " con 5 duros"..first all sorry for my english, its not my first language, secondlly thans a lot to cyan for talking about my little nerd channel
:smile: Kaixo Nestor!! Zer moduz? Ondo? /toy pez en euskera/. Ikusi artee.Hi, this is my first post i am nestor the owner of the youtubr channel " con 5 duros"..first all sorry for my english, its not my first language, secondlly thans a lot to cyan for talking about my little nerd channel
That's pretty amazing, because well, if you into account that the game has two possible endings, and you can continue playing afterwards once you beat the game first, and knowing how difficult the game is, you could be the best customer of your local Arcade in that arcade cabinet at first, -lots of trial and error for you, I guess- and then when you knew how to play well, you were like the arcade's downfall, not needing much money to spend a good time there. :smile2:I've beat Ghost's N Goblins on two credits back in the day, I used to play that game all the time in the arcades as a kid. It's tough but not super tough. Games like Robotron were much tougher, I could only do about 1.5 million on that one in the early 80s but would watch in awe when some guys would get to wave 40 on that game.
You summed it up perfectly, and I gotta say nestoracebo is the real deal.Dude if its really you you are one hell of a gamer
It makes me wonder how much money a coin-op arcade cabinet needs to make every day to pay for the expenses, because in order for an arcade cabinet to pay for itself, with all the electricity
He said that an arcade machine buyer would expect 20,000 plays from each machine before it could reasonably be deemed profitable. Games that lasted more than two and a half minutes in testing were judged way too long and likely to turn a loss.
Hi, this is my first post i am nestor the owner of the youtubr channel " con 5 duros"..first all sorry for my english, its not my first language, secondlly thans a lot to cyan for talking about my little nerd channel
20000 plays to pay for itself? I hope that Mark Cerny means the amount of plays an arcade game needed to start becoming profitable. That's to say 20000 plays around the world, which is much more feasible, rather than 20000 plays in your local arcade. That would mean a LOT of time spent playing a single machine.I have no real clue, but I remembered this
http://www.polygon.com/2014/2/6/5386788/when-was-the-most-expensive-time-to-be-a-gamer
Yup, he is a star. Not only an arcade star, but also like a shooting star. -pun intended-Be welcome sir. classic gaming rockstar. Nice to have you.
20000 plays to pay for itself? I hope that Mark Cerny means the amount of plays an arcade game needed to start becoming profitable. That's to say 20000 plays around the world, which is much more feasible, rather than 20000 plays in your local arcade. That would mean a LOT of time spent playing a single machine.
But he seems to mean that the owner of the arcade would need 20000 plays from it to become profitable. So it looks like an arcade machine wasn't a good money maker.
That whopping 20000$ is about almost the cost of a decent car. I see... I thought they would cost as much as a fridge, and if anything maybe 500$-1000$ more expensive, but no more than that.Yeah, a new arcade machine would cost roughly $5,000 US, depending on the game. If it's something fancy, even more.
http://www.primetimeamusements.com/arcadegame.php?id=201
$20,000 for that one. Even at $1 per game, that's still 20,000 games before you break even, not counting the cost of city and state tax stickers you have to put on it, and electricity costs.