Senior Digital Texture Artist

Discussion in 'Industry Jobs' started by smoothdevil, Apr 19, 2011.

  1. smoothdevil

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    A Toronto based VFX studio is looking for a Senior Digital Texture Artist to join their team.

    With an emphasis on the aesthetics and techniques of photo-realistic effects, the texture artist will be responsible for creating photo-real texture and relevant maps. These will be rendered using established industry tested rendered software and proprietary renderers.

    A strong understanding of real world materials is essential and must be demonstrated in the work on your reel.

    Texture artists work closely with the modeling, shading and lighting artists. Therefore a thorough knowledge of each discipline must be demonstrated.

    As a texture artist you must:

    . be able to perform rough composites of your assets in Nuke
    . have the ability to demonstrate proficiency in creating photo-realistic textures
    . help establish suitable working techniques for the members of your team
    . work in conjunction with the production team (producer, VFX Supervisor,
    CG supervisor) to establish schedules and technical requirements
    . work in partnership with lighters and compositors to ensure shots are delivered to the very highest standard

    Requirements include,

    . successful completion of a Visual Effects diploma from a recognized Institution
    . strong artistic skills
    . a traditional arts background with emphasis on photo-realistic character
    work and environments would be an asset
    . formal training in Autodesk Maya texturing methodologies
    . working knowledge of multi-pass rendering, lighting, matchmoving and NURBS modeling

    http://www.smoothdevil.com/index.php?page=job&job_id=1602

    closes: 30 May 2011
     
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