Ty:
Even still, the Saturn was the company's exclusive home focus and platform. And they liked that the Saturn was actually a powerful machine among that cluster of processors and in some ways the last of that old arcade-architecture design mentality of packing in a whole array of separate chips.
Much to SEGA's chagrin, their developers quite vocally took issue with the Saturn's design. Personnel in their AM divisions like Yu Suzuki spoke out at their dissatisfaction with the hardware's dissimilarity to SEGA's arcade boards.And yet they didn't have issues with the Saturn?
Even still, the Saturn was the company's exclusive home focus and platform. And they liked that the Saturn was actually a powerful machine among that cluster of processors and in some ways the last of that old arcade-architecture design mentality of packing in a whole array of separate chips.