itsmydamnation
Veteran
http://www.kickstarter.com/projects/5livesstudios/satellite-reign
i pity the fool who doesn't back this
i pity the fool who doesn't back this
You've backed 20 projects!? Wow! I've only gone for 2 so far. I'm a picky guy though with games.
I never played the original Syndicate either. I don't know why. It just never caught my eye for some reason. I will watch this though.
Syndicate was a great game in its day. I'd love to see another. Not sure how I feel about Kickstarter. I like the idea, but it just seems so easy for people to get ripped off. I guess the thing to remember is that you should feel like there's a good chance you won't get anything for your money, so don't put down money unless you can lose it, like with gambling.
My experience with Kickstarter is zip, as I wanted to use Paypal with a couple of games and couldn't, and I don't have -nor I am interested in- a credit card.Yeah, that's why I only pitch in on a kickstarter when I loved a previous game so much (Like Wasteland) that I want to reward the person for making such a great game in the first place. That, of course, is only possible if the project is being done by the original creator and/or team.
If I get a finished product, bonus. If I don't, no big deal as my contribution was just a thank you for the original game.
Regards,
SB
My experience with Kickstarter is zip, as I wanted to use Paypal with a couple of games and couldn't, and I don't have -nor I am interested in- a credit card.
Question is... I thought Kickstarter worked like any crowdfunding project via your bank or whatever, where if you don't achieve your financial goals those who gave money to the project get a refund. Doesn't Kickstarter work in the same way?
So, if the Kickstarter isn't successful the publisher gets all the money they could grab and Kickstarter doesn't take a percentage. Did I get it right?Nope. Grall got part of it. If the project fails to hit its funding goal no money is actually charged/collected and then given to the developer.
However, if the project successfully hits its funding goal then that money that has been pledge is collected and distributed to the developer with Kickstarter taking a percentage. At that point your money is gone and you won't be getting anything back even if no product is ever delivered because it didn't get finished.
It's similar to funding by a publisher. Except the publishers in this case are all the people that pledge money. And unlike a real publisher, the people that pledged money do no get a part of the profits if the game manages to make a profit. However, if the product is finished they get the finished product cheaper than if they hadn't pledged (in most cases. the higher pledge tiers obviously not applying to this).
So the risk reward for...
Publisher. Risk - money is sunk in development and may potentially never be recovered. Reward - small chance product will turn a profit. smaller chance you get a large profit.
Kickstarter contributors. Risk - money is sunk into the game never to be recovered. Reward - if [IF] the product is finished you get the product.
Regards,
SB
So, if the Kickstarter isn't successful the publisher gets all the money they could grab and Kickstarter doesn't take a percentage. Did I get it right?
...
In this situation, I might loan the money out to a Kickstarter once. Twice to the same Kickstarter. A third time? ... Not so sure. Fourth time... not looking too good. Fifth time? They need to look for money elsewhere after that as we're breaching the "leech" situation now...