Sandy Bridge

If this is the right location of the L2 (as it seems), then the SRAM array pretty much sizes for 256KB, as far, as I can tell from the blurry shot:

70642351.png


I somewhat doubt a 512KB chunk can be tuned for a rapid 9-cycle latency access time, as it states. :???:
 
I somewhat doubt a 512KB chunk can be tuned for a rapid 9-cycle latency access time, as it states.

How about the L3? IIRC Nehalem's L3 latency is 40+ cycles so this is the kind of improvement inline with the "revolutionaly cache architechture" I've heard about. I wonder what it does to the overall performance. Maybe it's time someone pour LN on a Core i7 and overclock the NB :smile:
 
Let's hope for a robust implementation, then! ;)
Sadly, we won't see FMAC SIMD until 2012, for the next "tick".

p.s.:
That 256 Byte (bit ?) ring-bus for the L3 is puzzling me. Does that mean that each CPU core got to access its own chunk of the L3 array that loops the requests with the others?!
Very Itanium-like cache organization, BTW, and if this is to be the case, the GPU core is likely to be part of the L3 "loop" by a similar manner.
 
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The stated 1.0-1.4GHz excludes in my mind the graphics core being IMG IP. IMG mentions for it's SGX cores up to 200MHz under 65nm and up to 400MHz under 45nm. Besides IMG hasn't even announced yet its D3D11 IP family which they might call Series6.
 
The stated 1.0-1.4GHz excludes in my mind the graphics core being IMG IP. IMG mentions for it's SGX cores up to 200MHz under 65nm and up to 400MHz under 45nm. Besides IMG hasn't even announced yet its D3D11 IP family which they might call Series6.

Odds are quite good that it'll be an evolution of the current architecture, with a few extra EUs thrown in and some internal shuffling done to include what's required for DX11 compliancy(if it is actually a DX11 part).
 
Funny, isn't it, that intel should come out with a hybrid cpu+gpu before AMD while it is AMD which is talking up fusion all over the place.
 
I fail to see how any IGP will ever be exciting simply because they can't give it remotely enough bandwidth compared to discrete vid cards. Maybe it will have some GPGPU purpose, but that will undoubtedly be niche stuff and discrete will be much better again.

Maybe I'm missing something :)

But honestly as long as an IGP can run Aero and playback HDV, it's all I need. Spend $50 on a card if you wanna game.
 
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Maybe it will have some GPGPU purpose, but that will undoubtedly be niche stuff and discrete will be much better again.

You'd be amazed at how IGPs handle certain GPGPU tasks versus their discrete counterparts. Transfers to and from the GPU aren't particularly cheap, and the more you can trim from that the better...IGPs have an advantage there.
 
I fail to see how any IGP will ever be exciting simply because they can't give it remotely enough bandwidth compared to discrete vid cards. Maybe it will have some GPGPU purpose, but that will undoubtedly be niche stuff and discrete will be much better again.

Maybe I'm missing something :)

But honestly as long as an IGP can run Aero and playback HDV, it's all I need. Spend $50 on a card if you wanna game.

What you were missing in 1st part of your post is answered in 2nd part, it's true for vast majority of computer users.
 
What you were missing in 1st part of your post is answered in 2nd part, it's true for vast majority of computer users.
Well it seems like this new IGP is rather huge. I can only guess that there's some good reason to spend the budget that way. I just can't see the "good reason" though. :)
 
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