I designed Alphas and StrongArm in the past...
But PPro really was the turning point. I remember working for CAEN(ran all the workstation and servers for the engineering school) at the university of Michigan. PPro was the point where even the ultra cheap deals we got out of the vendors for sun, hp, ibm, and dec workstations really weren't worth it anymore. We could get these Dell boxes even cheaper, slap linux on it and it ran everything just as well if not better.
A couple years later you were hard pressed to find too many tranditional unix workstations around. Only ones that were still around where there because of specific apps.
PPro put everyone on notice.
Yes, the Pentium Pro was where Intel really turned the tables through a remarkable technological tour de force. New microarchitecture adapting many of the new ideas to their ISA, top level manufacturing process coupled with unprecedented levels of transistors, to the extent that the CPU had to be manufactured as a dual chip affair with new packaging tech(!), and new levels of power draw making even Intel engineering question how on earth to cool this thing.
It was a technological knock-out, and it brought Intel to the performance level they desired.
(In a sense, it much resembles ATIs R300 chip in the GPU space - unprecedented feature set and performance, bought at the price of roughly three times the power draw of their earlier device. It got the job done - but was it really such a good move in retrospect?)
For a reasonably long time now and for most computational tasks, performance per thread/task has been adequate (luckily, since it has moved forward at a glacial pace for some time). Much of computing hasn't been concerned with absolute performance, but with performance per watt since that is what determines packaging density for the high end and arguably far more important - battery life, form factors and applicability in the mobile space. The "Moores' law to the rescue" approach that Intel has used to great advantage riding on their manufacturing prowess isn't quite as effective any more. Still useful - but it behooves us to observe that x86 has been kept competitive by remarkable engineering effort paid for by extremely large volumes in a monopolistic market, and at a relatively high cost in actual number of gates.
Now, going forward, how much the has game changed, what are the trends and what can the implications be?