2) The orion narrative does not mention a poly rate, however they do mention a fill rate of 3200M pix/s. My understanding is that Mail-400MP4 does 1 pix per clock per core, giving 1600M pix/s @ 400Mhz. So it looks like samsung are using an equivalent x2 to allow for their culling of otherwise drawn pixels. If true, this is ironic, as ARM posted an article before Christmas lambasting the notion of "virtual" pixels, which I took to be a very thinly veiled critisim of IMG's x2-x2.5 overdraw allowance.
http://blogs.arm.com/multimedia/353-of-philosophy-and-when-is-a-pixel-not-a-pixel/
Veiled critisism? That veil is so thin it would clothe the most discerning emperor. I fail to see it at all.
Some GPU manufacturers claim a “typical overdraw factor” and use this to multiply the output pixel rate to make some sort of “effective pixel rate”. The philosophy being that the fate of the pixel is predetermined and therefore its existence only needs to be metaphysical in order to make a contribution to the final scene. Of course the problem with a metaphysical pixel is you can’t see it and you can’t prove it exists, so how did it make a contribution? To all intents and purposes, it could just be the sum total of someone’s imagination.