Well, it's been a big week for Beyond3D and that is solely down to being announced as a FutureMark Beta Press Member. The guys here have known this for some time prior to the official press release - the decision, as should be the case, was down to Dave simply accepting FutureMark's offer, and Dave decided positively on this weeks back. Dave had to consider this carefully, for the sake of the site, and it would've been a no-brainer but for :
a) NVIDIA having made their position clear wrt 3DMark... but only so, in a very uncharacteristically but understandably public manner, after the rather lackluster game-based and 3DMark03-based reviews of their NV30-based products
b) Beyond3D being "labelled" a anti-NVIDIA site, for as long as I can remember, for various reasons
Like Dave said in his 24/4 News Update post, personally, I find it more exciting to be involved in helping to shape the next 3DMark than being in the priveleged position to beta test patches and updates prior to gold versions of FM's suite of benchmarking apps. I was extremely excited by this prospect when Dave made known to the B3D crew about being approached by FM -- my brain was already working up an appetite! Prior to Dave making his decision, I had written FM's Patric Ojala, 3DMark project lead, about what I'd like to see in the next 3DMark (technical stuff, about vertex and pixel shading benchmarking technicalities), and once Dave made his decision, I wrote another email to FM about what I thought the next 3DMark should focus on -- I'd always viewed 3DMark as a "forward looking" benchmarking app and I suggested that the next 3DMark should dispense entirely with trying to approximate how DX7 and DX8 games should and could be presented and hence benchmarked (IOW, there already exists DX7 and DX8 games that can be benchmarked... why should FM bother with DX7 and DX8 other than to simply be "complete"?). IOW, I said that the next 3DMark should be focussed entirely on DX9 and things about DX9 that excites me (and presumably programmers in the business of making games). This, of course, will depend heavily on future DX9 hardware... with vs/ps_3_0 primarily in mind, as well as the schedule of Longhorn/DX10. As such, the gist of what I wrote FM regarding what I feel FM should concentrate on re the next 3DMark comes down to :
Things in DX9 that matters :
- floating point pixel shader performance
- multiple render target / multiple element texture performance
- performance when rendering with tons of simultaneous textures
- performance when rendering using high precision (64/128-bit textures).
- performance with long, complex pixel shaders.
- performance in scenes with tons of complex state changes.
- performance in scenes that use lots of render-to-texture
Things (whether in DX9 or not) that don't matter :
- complex vertex shaders (they'll tend to be quite simple, just setting up some vectors for use by really complex pixel shaders).
- higher order surfaces... lots of talk, nobody actually use it
- polygon throughput (that's not a limiting factor in games)
Insofar as my position/role at B3D is concerned, I have personally placed being involved with helping to shape the next 3DMark as high priority and will be spending considerable time on this. Dave can have the pleasure of reviewing all the deliciously new video cards although I wouldn't reject them Being a FM beta member is an(other) important milestone in B3D's history... I'd place it slightly below Dave/Kristof's 3dfx-commissioned AA whitepaper ATM.
As for other mundane matters...
My sexy newish work (=real estate) colleague seems to be ignoring me in favour of my other male colleagues. Maybe it's coz I sit in a room (due to my "senior" position in the company) and haven't been able to interact with her as much as I'd like. Wot a bummer. Oh well, I suppose it's all part of the "hitting middle age" feeling when you've been married for 10 years... I think. Don't you agree that middle aged guys always want to have that "rush" of still being attractive to women, even if thy're married?
The SARS scare continues unabated, and with no foreseeable cure for at least a few years, I have to be careful, especially being in South East Asia. I have banned me and my family from shopping complexes and the cinemas. Which is actually a good thing since that means me and the woman have more time to spend with our son. SARS really is scary and Fairway (ATi board supplier and recently-turned retailer) told me I'd have to wait a little while for their Radeon 9500 review unit to arrive because their Hong Kong office guys are afraid to even venture out the door to send the board over here.
ManU vs Real ... wot a match, eh? I hope Arsenal wins the Premier League, not so much that they actually win it but because I hate ManU and hope ManU end with nothing again.
a) NVIDIA having made their position clear wrt 3DMark... but only so, in a very uncharacteristically but understandably public manner, after the rather lackluster game-based and 3DMark03-based reviews of their NV30-based products
b) Beyond3D being "labelled" a anti-NVIDIA site, for as long as I can remember, for various reasons
Like Dave said in his 24/4 News Update post, personally, I find it more exciting to be involved in helping to shape the next 3DMark than being in the priveleged position to beta test patches and updates prior to gold versions of FM's suite of benchmarking apps. I was extremely excited by this prospect when Dave made known to the B3D crew about being approached by FM -- my brain was already working up an appetite! Prior to Dave making his decision, I had written FM's Patric Ojala, 3DMark project lead, about what I'd like to see in the next 3DMark (technical stuff, about vertex and pixel shading benchmarking technicalities), and once Dave made his decision, I wrote another email to FM about what I thought the next 3DMark should focus on -- I'd always viewed 3DMark as a "forward looking" benchmarking app and I suggested that the next 3DMark should dispense entirely with trying to approximate how DX7 and DX8 games should and could be presented and hence benchmarked (IOW, there already exists DX7 and DX8 games that can be benchmarked... why should FM bother with DX7 and DX8 other than to simply be "complete"?). IOW, I said that the next 3DMark should be focussed entirely on DX9 and things about DX9 that excites me (and presumably programmers in the business of making games). This, of course, will depend heavily on future DX9 hardware... with vs/ps_3_0 primarily in mind, as well as the schedule of Longhorn/DX10. As such, the gist of what I wrote FM regarding what I feel FM should concentrate on re the next 3DMark comes down to :
Things in DX9 that matters :
- floating point pixel shader performance
- multiple render target / multiple element texture performance
- performance when rendering with tons of simultaneous textures
- performance when rendering using high precision (64/128-bit textures).
- performance with long, complex pixel shaders.
- performance in scenes with tons of complex state changes.
- performance in scenes that use lots of render-to-texture
Things (whether in DX9 or not) that don't matter :
- complex vertex shaders (they'll tend to be quite simple, just setting up some vectors for use by really complex pixel shaders).
- higher order surfaces... lots of talk, nobody actually use it
- polygon throughput (that's not a limiting factor in games)
Insofar as my position/role at B3D is concerned, I have personally placed being involved with helping to shape the next 3DMark as high priority and will be spending considerable time on this. Dave can have the pleasure of reviewing all the deliciously new video cards although I wouldn't reject them Being a FM beta member is an(other) important milestone in B3D's history... I'd place it slightly below Dave/Kristof's 3dfx-commissioned AA whitepaper ATM.
As for other mundane matters...
My sexy newish work (=real estate) colleague seems to be ignoring me in favour of my other male colleagues. Maybe it's coz I sit in a room (due to my "senior" position in the company) and haven't been able to interact with her as much as I'd like. Wot a bummer. Oh well, I suppose it's all part of the "hitting middle age" feeling when you've been married for 10 years... I think. Don't you agree that middle aged guys always want to have that "rush" of still being attractive to women, even if thy're married?
The SARS scare continues unabated, and with no foreseeable cure for at least a few years, I have to be careful, especially being in South East Asia. I have banned me and my family from shopping complexes and the cinemas. Which is actually a good thing since that means me and the woman have more time to spend with our son. SARS really is scary and Fairway (ATi board supplier and recently-turned retailer) told me I'd have to wait a little while for their Radeon 9500 review unit to arrive because their Hong Kong office guys are afraid to even venture out the door to send the board over here.
ManU vs Real ... wot a match, eh? I hope Arsenal wins the Premier League, not so much that they actually win it but because I hate ManU and hope ManU end with nothing again.