First of all, there was much deliberation on my part before I decided to reveal that piece of info. This was because the developer told me that it (and some graphics stuff, like current SM 3.0 performance on NV40s, like how much one card is beating the other card in a demo shown at E3... obviously, don't bother asking me which card is which, coz I can't tell) was confidential info. I know (and I'm sure Dave knows too, most probably from his good relationship with ATI and what ATI tells him) this is not an isolated incidence -- the way things has been going since the TWIMTBP campaign got started should tell us that this can be (and already is, going by this case alone) a very likely scenario industry-wide.
I just wanted (as I have done on other occasions on other topics) you guys to know. Doing so in this forum is less likely to be, er, "expensive" for me.
I know most (if not all) are pissed at this particular developer now but I am most certainly not in a position to tell him what Joe would like me to. Just like ATI had made decisions on their roadmap, the developer made a decision. I know drawing this parallel is sucky but the point I want to make is that certain decisions are made and you can't really tell if they'll come out good or bad until the product ships.
Also, to make it clear : this particular developer probably had nothing to do with the decision to dump SM 2.0 . In time, when I/B3D talk to him and reveal our conversations publicly (perhaps an interview, or an article on this upcoming game... maybe in August, when marketing for the game kicks off) and you know who he is, don't go cursing him! (he's a nice guy).
Currently, I'm trying to get more info out of this developer about this thing. It's a sensitive issue, for sure, and even if he is willing to tell me what exactly the deal is, I'm sure I can't talk about it. Well... perhaps some tidbits in another Pulpit thread...
And I'm sure you all want to know what game it is... the staff at B3D knows, coz I posted this bit of info in a private B3D forum (staff only, one you guys can't see) a little while back... and I can't tell you. Suffice to say, it's a sequel to an enormously successful game and all talk about NVIDIA paying them enough to offset things is just illogical. And this is a big development+publishing house I'm talking about... I think they're big enough to refuse "payoffs" from NVIDIA. Then again, nothing is ever sure, is it?
I've probably said more than I should already. Hppe I don't get in trouble...