Geeforcer said:I wonder how will people who were so critical of CG and IHV-developed tools in general react to this.
Now ATi responds with an 'anything you can do, we can do better' stance.
All I will say is... OoOoOoPsSsSs
But what real choice did they have?
Doomtrooper said:I think some company forced THEIR HAND didn't it..ATI is going to sit back and watch Nvidia seduce all the developers with their own compiler..NO. In fact if you go back through that thread you will see I posted that this would happen, NvidiaCG, ATI CG, Matrox CG, then there is some people that think Nvidia released CG to be 'nice' to game developers.
Now its a battle of the compilers, my compiler is better than yours...just what we needed more confusion for developers.
Geeforcer said:Seduce developers with CG? But I thought that CG was a horrible thing that no one needed or was going to use Anyway, we don't even know whether RM contains an HLSL compiler or not, but one this is certain - it is a advanced tools package and I remember quite clearly that you spoke against any IHV-developed tools.
Doomtrooper said:I never stated there was going to be a Matrox CG , what I posted in the other mile long CG thread that ATI WOULD not make a profile for Nvidia CG, they would have to release their own compiler, then Matrox would be forced to do the same then SIS then 3Dlabs.
David G. said:Actualy 3DLabs has OpenGL 2.0 so ... they don't really need some special comppiler ...