Rambus Unveils Micro-Threading in DRAM Cores (PS3 ??)

jpeter

Newcomer
http://biz.yahoo.com/bw/050404/45356.html?.v=1

"By applying micro-threading to a DRAM core, we are continuing our tradition of innovation by designing and developing advanced technologies to improve the bandwidth between DRAMs and their associated memory controllers," said Laura Stark, vice president of Platform Solutions at Rambus. "We look forward to working with our various DRAM partners to bring this exciting new technology to the market in high-volume applications."

With the application of micro-threading to a DRAM core, separate addresses are provided to different DRAM core partitions, enabling the requesting controller to generate multiple micro-RAS and micro-CAS operations in the same time it would take to generate a single RAS or CAS command to a standard DRAM. Simultaneously accessible banks allow for concurrent retrieval of data, which are then bundled into a single transmission.
"Realistic interactive 3D applications such as games and visualization software require more complex scenes, composed of increasingly smaller textured polygons or triangles. A Rambus analysis showed that a standard GDDR SDRAM being used in a 3D application can deliver between 50 and 125 million triangles per second. If the same GDDR SDRAM were to be enhanced with micro-threading, the rate of delivered triangles would increase to between 100 and 500 million triangles per second. By enabling higher triangle rendering rates, micro-threading, as it is applied to a DRAM core, benefits the end user experience by providing richer visuals."
 
PatrickL said:
Just curious but what is the link with PS 3 ?

I guess that they singled out graphics as an application that would benefit, one automatically thinks of game consoles. I'm not sure if this is ready for primetime yet though...? Or would be in time for PS3? Maybe Revolution could use it either, iirc, Nintendo was in negotiations to use Rambus memory in Revolution.
 
Maybe I have misunderstood the news, but doesn´t it means that It is very posible that this technology will be integrated in PS3. Just speculation.

Jpeter
 
Well it seems that everytime some big corporation announces they're developing a new architecture, some people will always do 2+2=3 and expect the new technology to be featured in the next most popular yet-to-be-released piece of technology. In this case, PS3, or Xbox or Dissolution.

Same for that Physics Chip thing.

Guess we'll have to wait and see, but my take on this is, don't come to conclusions too quickly.
 
I agree with the above poster. Seems like any new thing whatever it freeking is, people try to link it to a new console. Mainly PS3.

Next thing we know PS3 and Xenon will have automated tea makers built in.


Cheers
 
ims said:
I agree with the above poster. Seems like any new thing whatever it freeking is, people try to link it to a new console. Mainly PS3.

Next thing we know PS3 and Xenon will have automated tea makers built in.


Cheers

Oh..... My..... God.... I was actually gonna post something about how there will be people linking portable coffee makers to PSP2!!! Freaky.
 
I s'pose in this case, Rambus is more strongly linked in the internet psyche to PS3, that being it's largest mainstream platform. AFAIK everything Rambus have to offer is going into PS3, all their fastest techs. If they have anything else to add I guess it might be vaguely plausible.

Is this micro-threading a hardware of software thing? If a hardware thing, count it out. They've already finalized the Cell RAM controller. If it's a software thing the hardware can already support, if the memory controller that already exists can support it somehow, then maybe it will find it's way in. Though TBH isn't there enough bandwidth etc, already, without this? Aren't the bottlenecks going to be latencies, RAM size, and other factors?
 
Is this micro-threading a hardware of software thing? If a hardware thing, count it out. They've already finalized the Cell RAM controller
What about the GPU? ;)
 
Geez, what's with all the bitches in this thread! :devilish:

At the very least it's interesting news. I for one thank the original poster for posting this.

The link with PS3 is plausible. Afterall, Rambus is a MAJOR partner in the PS3 project. The article mentions enhancing 3D data access and if anything about XDR was lacking, it would be random access times which this tech seems to aid in resolving. It compares performance against competing GDDR SDRAM.

Last I checked Rambus tech isn't exactly high volume in PC graphics cards or other consoles plans this or next gen! :rolleyes:

I've seen worse links. Biatches! :devilish:
 
Jaws said:
if anything about XDR was lacking, it would be random access times which this tech seems to aid in resolving. It compares performance against competing GDDR SDRAM.
AFAIK XDR is not bad at random-access, even compared with GDDR3.
kaigai04.jpg
 
Jaws said:
I've yet to see you impressed by ANY new tech! :p
Most new tech is just warmed over old tech. Some things have impressed me, but indeed most of it is pretty old.

Come to think of it I have called the PSP a monster here in the past, I was impressed by the audacity of the design ... although I didnt think it was a great use of resources :)

Sorry nAo ... that's the problem with using small font on a 19" monitor at 1600x1200 :)
 
MfA said:
Jaws said:
I've yet to see you impressed by ANY new tech! :p
Most new tech is just warmed over old tech. Some things have impressed me, but indeed most of it is pretty old.

Come to think of it I have called the PSP a monster here in the past, I was impressed by the audacity of the design ... although I didnt think it was a great use of resources :)
...

Most things are evolutions of existing tech but I guess I only thought you got impressed if they're patented twice...at least! :p

*Pana's Sig*

@ One: Thanks for slides, you don't have GDDR4 estimates?
 
Read article. This suggests it's an easy tweak...
Micro-threading may be applied to existing DRAM cores with relatively low incremental cost. To benefit from the performance increase, DRAM controllers interfacing with micro-threaded DRAMs need to be optimized for the new technology. This patent pending micro-threading technology is available for licensing today.
As such, why not add it if it's not going to add much overhead? Unless for the money there's no tangible benefit.

Maybe we should start a thread of every conceivable tech that might appear in next gen, and when it's released we'll have a checklist of what really happens and how little these tech announcements bear any relation to this subsector of the industry? :D
 
Shifty Geezer said:
Read article. This suggests it's an easy tweak...
Micro-threading may be applied to existing DRAM cores with relatively low incremental cost. To benefit from the performance increase, DRAM controllers interfacing with micro-threaded DRAMs need to be optimized for the new technology. This patent pending micro-threading technology is available for licensing today.
As such, why not add it if it's not going to add much overhead? Unless for the money there's no tangible benefit.

Maybe we should start a thread of every conceivable tech that might appear in next gen, and when it's released we'll have a checklist of what really happens and how little these tech announcements bear any relation to this subsector of the industry? :D

You do realize that this forum is 97 % speculation and 3 % L-B's post count! :D
 
Jaws said:
you don't have GDDR4 estimates?
No, Google can't find it for me. Maybe 'GDDR4' itself doesn't exist for now.

512mbit GDDR3 module was just recently shipped. It's said that GDDR4 would be standardized in 2004 but after this news I've seen nothing about GDDR4.
 
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