Sorry for being RAM-obsessed, I wrote a previous thread about more ram = benefit for Xbox2, if someone can remember..
My questions is now.. how helpful is having more RAM when talking about online-games and "more players".
For example, Xbox now manages 16 players in some games, RSC2 manages 4 players with collision, 5-16 then all cars are ghosts and so on.
Well, MS has been adamant of pushing XboxLive and will continue to do so with Xbox2. More online-games will come out and more games with the ability to have more and more players at the same time will come aswell.
So, could the whole online-venture be something that makes MS have more RAM than the others? Besides the other benefits of having more RAM, online-games are the ones that could benefit "the most", because of the amount of players you could have at once.
I think that MS needs to stop waiting for what Sony will have and look more on how THEY might benefit by having more RAM than others. Those huge MMOFPS or RPGS or MMO-whatevers are the ones that benefits most and there will those games in abundance with the next generation of hardware.
So, question to developers/know-it-all:ers in here, is RAM the most important thing regarding having lots and lots of players on screen at once in online-games?
My questions is now.. how helpful is having more RAM when talking about online-games and "more players".
For example, Xbox now manages 16 players in some games, RSC2 manages 4 players with collision, 5-16 then all cars are ghosts and so on.
Well, MS has been adamant of pushing XboxLive and will continue to do so with Xbox2. More online-games will come out and more games with the ability to have more and more players at the same time will come aswell.
So, could the whole online-venture be something that makes MS have more RAM than the others? Besides the other benefits of having more RAM, online-games are the ones that could benefit "the most", because of the amount of players you could have at once.
I think that MS needs to stop waiting for what Sony will have and look more on how THEY might benefit by having more RAM than others. Those huge MMOFPS or RPGS or MMO-whatevers are the ones that benefits most and there will those games in abundance with the next generation of hardware.
So, question to developers/know-it-all:ers in here, is RAM the most important thing regarding having lots and lots of players on screen at once in online-games?