I read the following interview and I'm curious what everyone thinks about the following comment from David Kirk.
http://www.voodooextreme.com/hw/interviews/davidkirk/2.html
I'm sure he's refering to ATi's anisotropic filtering in the 8500, but who's antialiasing is he refering to? I've never heard of any antialiasing technique that only antialiases the top and bottom of the screen.
http://www.voodooextreme.com/hw/interviews/davidkirk/2.html
That brings me to a point about doing it right, versus cutting corners. Do you know that one of the hardware vendors only antialiases the top and bottom of the screen, but not the middle? That?s because in one of the main benchmarks, Quake3, you don?t see much difference. But, now you know: look for it, and you?ll see it. Here?s another one: do you know that one of the vendors who makes a lot of noise about anisotropic filtering doesn?t even do it right? It only works for almost horizontal or almost vertical edges. Try this. Fire up a flight simulator, and fly at a 30 or 45 degree angle, and look how jaggy things get.
I'm sure he's refering to ATi's anisotropic filtering in the 8500, but who's antialiasing is he refering to? I've never heard of any antialiasing technique that only antialiases the top and bottom of the screen.