Simon Heinzle
Newcomer
I just read an article about converting a Geforce into a Quadro board, so I wondered about the differences between those two chips and tried to figure them out . I just around for half an hour and the only reasonable infos I could find where on nVidias homepage.
Here are the main differences between Quadro 5500 and the Geforce 7900 according to my interpretation -- please correct them, because I'm totally unsure about it:
Common things seem to be
Second: Are the the Quadro and Geforce really different? Or the same die, with a different bios onboard?
Here are the main differences between Quadro 5500 and the Geforce 7900 according to my interpretation -- please correct them, because I'm totally unsure about it:
- 12-Bit subpixel precision (in rasterizer?)
- Framelock and Genlock
- High precision dynamic range (vs. High dynamic range?)
- Unified memory architecture (is this only true for the Quadros?)
- Advanced color compression, early z-cull (I think that's also true for Geforce)
- Hardware 3D window clipping (I think that's also true for Geforce)
- Hardware-accelerated pixel read back
Common things seem to be
- Memory interface
- 32 bit float precision for colors (shading, filtering, texturing, blending)
- 128 bit float precision for pipeline
- FSAA
- 400 MHz RAM DAC
Second: Are the the Quadro and Geforce really different? Or the same die, with a different bios onboard?