It is, but I feel it shouldn't be, as much as possilbe. that's why I have high hopes for LBP2. I hit too many walls with LBP1 where I had a vision and the limits of LBP kept getting in the way. Basically you have to create an LBP level, rather than use LBP to create your vision (unless your vision happens to be synchronous with LBP!). LBP2's features blow the doors wide open. I can imagine what I want to make, and it won't be a case of workaround and compromises, or discovering this particular mechanic doesn't work because the physics is too dodgy (one of my big problems was I always worked small, whereas LBP is much more big objects. That might still be an issue.). Synchronising to music which was bugged in LBP1 is now possible with the sequencer. More complex mechanisms are possible with the logic circuits. Carrying and creating are possible with the power gloves and Creatinator. Should get some truly amazing experiences from LBP2! Plus it look GORGEOUS!