PS3 Backwards Compatability status site is live

The number of unplayable and broken titles is completely unacceptable. I'll be selling my EB 3rd position pre-order immediately for face value ($100).







If you actually think I'm serious, take a moment to slap yourself. ^_^
 
The number of unplayable and broken titles is completely unacceptable. I'll be selling my EB 3rd position pre-order immediately for face value ($100).







If you actually think I'm serious, take a moment to slap yourself. ^_^

Damn you and your small white disclaimer. :p I was about to ask if you were joking until I seen that.
 
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I don't get it. There are EE+GS chips on eahc PS3, how can there be issues with PS2 games? It's almost like there is a PS2 inside each PS3.. Doesn't make sense...
 
like you said. " ALMOST " doesnt make it a ps2

Well i'd love to know where things go wrong... We're not talking about controllers not being recognised, some of these things are just weird and almost make me think they're being emulated, when they really aren't....
 
Those are probably issues where the devs have gone against TR and used PS2 specific traits / glitches and are along the same lines as those of the silver PS2.

DeanA said:
Silver, slimline, completely different IOP hardware that broke titles that violated TRC issues
 
I would've thought that skilled coders with every bit of "secret" info on the system handed to them could quite easily make a fully working emulator for anything.

People that are guessing at things have managed to make a PS2 emulator so I would bet on the emulator being as compatible if not more so (as they will be able to code around whatever changed when they released the slim version) than the actual hardware solution.

I only hope they stuck to what they said at the beginning, all PS1 & PS2 games will be upscaled to 720p (when they release the emulator).
The edram in the GS is really fast. I don't think it can be emulated on the PS3 in software without running the risk of lower-than-original performance in some areas, in some games.

The EE and the VUs on the other hand I think are very possible to emulate on Cell.
 
The edram in the GS is really fast. I don't think it can be emulated on the PS3 in software without running the risk of lower-than-original performance in some areas, in some games.

The EE and the VUs on the other hand I think are very possible to emulate on Cell.

Yep that's the thing that keeps making me wonder if they will actually provide emulation, how good this emulation will be, or if in the end they will just take the EE+GS out of the PS3 and scrap BC altogether. In 2 or 3 years time i'll be surprised if there were many people playing PS2 games, or if they are enough compared to the ones playing PS3 games, to make Sony actually care.
 
Yep that's the thing that keeps making me wonder if they will actually provide emulation, how good this emulation will be, or if in the end they will just take the EE+GS out of the PS3 and scrap BC altogether. In 2 or 3 years time i'll be surprised if there were many people playing PS2 games, or if they are enough compared to the ones playing PS3 games, to make Sony actually care.


Sony has always cared about BC. ALWAYS! So for them to take it out would be odd and a great surprise. BC isn't something that Sony blinks an eye at like some companies.
 
Gizmodo have a video of playing FFXII on PS3. Its quite short just the opening screen but seems to work fine . Only odd thing seemed to be that he had to sync controller when starting the game and after quitting the game.
 
Yep that's the thing that keeps making me wonder if they will actually provide emulation, how good this emulation will be, or if in the end they will just take the EE+GS out of the PS3 and scrap BC altogether. In 2 or 3 years time i'll be surprised if there were many people playing PS2 games, or if they are enough compared to the ones playing PS3 games, to make Sony actually care.

Something to remember is that Sony is gunning to monetise their back catalogue on PS3 using BC in a way that they never did with PS2. That's what makes BC newly important, and that's why you'll always see it in the system. There's a potential goldmine in downloadable PSone and perhaps later even PS2 game. Even just looking at the first list of PSone games announced for download on the network, and considering the convenience in doing so (anyone who can't help themselves with music on iTunes will know what I mean), and it's not difficult to imagine a lot of money being spent there.
 
Something to remember is that Sony is gunning to monetise their back catalogue on PS3 using BC in a way that they never did with PS2. That's what makes BC newly important, and that's why you'll always see it in the system. There's a potential goldmine in downloadable PSone and perhaps later even PS2 game. Even just looking at the first list of PSone games announced for download on the network, and considering the convenience in doing so (anyone who can't help themselves with music on iTunes will know what I mean), and it's not difficult to imagine a lot of money being spent there.

That's my point.

Downloadable games is different from "backward compatibility".

If you download a PS1 (and eventually PS2) game, these games can be modified to make sure they work on PS3. No need to have a system in place that lets you put the original PS1/PS2 game in the machine and hope for the best, which is obviously more difficult than posting a game online with a patched application, tested to work on PS3 hardware through emulation.

Know what i mean?
 
I follow that, but emulation for downloadables will be used to provide BC for discs also, so...I don't see them ever scrapping BC (where BC doesn't exclusively refer to EE+GS chips in PS3, but any means to provide disc BC). They've gone to GREAT lengths to include it in the machine, evidently, so I think it's safe to assume it is a strong priority for them.
 
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Know what i mean?
Including BC is probably a lot cheaper and simpler than individually reworking 10,000 titles! Imagine someone desperately wanting to play Barbie's Horse Adventures or whatever that game on XB360 was. What's the chances of that getting it's conversion deliberately? By including BC, you're not alienting support for those who don't just stick with the big name titles. I think it's part of the PlayStation image that you take the things you've loved with you as you buy into the next iteration of PS. If you can't play Barbie's Horse Adventures and no-one seems to care, keeping BC (or rather emulation) for major titles, you'd like the platform less.

Economically, it is costly and probably doesn't a great deal, but for image and the experience it's good IMO. Although before, BC was good because there were few laucnh games you cared to play. Now we've got stronger launch lineups and cheap download games - the time spent playing old titles but be negligable.
 
Including BC is probably a lot cheaper and simpler than individually reworking 10,000 titles! Imagine someone desperately wanting to play Barbie's Horse Adventures or whatever that game on XB360 was. What's the chances of that getting it's conversion deliberately? By including BC, you're not alienting support for those who don't just stick with the big name titles. I think it's part of the PlayStation image that you take the things you've loved with you as you buy into the next iteration of PS. If you can't play Barbie's Horse Adventures and no-one seems to care, keeping BC (or rather emulation) for major titles, you'd like the platform less.

PLEASE boys, can we keep porn out of this thread?!!



Sorry.

Anyway, yeah i agree, i was just trying to build a scenario where... Well, i'm not sure to be honest, ii lost the plot.
 
Anyway, yeah i agree, i was just trying to build a scenario where... Well, i'm not sure to be honest, ii lost the plot.

Then let me pick it up. :)

I'm going to get a PS3, I will never ever play any of my PS2 games on it, ever!.

Why? Because most of my PS2 games are franchises that will come in much improved versions, most significantly Gran Turismo, the rest is garbage.

That means Sony either:
1. Burns a $30 hole in their pocket with every PS3 sold.
2. Burns a $30 hole in my and other buyers' pockets when they sell us a PS3.

Given the competitive environment Sony are in, I think MS and Nintendo are forcing the first option. That is all well for consumers, but pretty bad for Sony.

Cheers
 
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That means Sony either:
1. Burns a $30 hole in their pocket with every PS3 sold.
2. Sony burns a $30 hole in mine and other buyers' pockets when they sell us a PS3.
But if Sony sell on average 3 PS2 downloaded games to most PS3 owners, and pocket $15 a pop for those, the cost of including the hardware makes up for itself, especially when the hardware is lost and they switch to emulation. The question is how many past 'classics' people will buy? That depends I think primarily on price. PS1 games at $5 a piece ought to do well. And Nintendo seem to based half their future on the idea of reselling old content, designing a whole system around BC! They too seem to think old games will be 'big'.
 
But if Sony sell on average 3 PS2 downloaded games to most PS3 owners, and pocket $15 a pop for those, the cost of including the hardware makes up for itself, especially when the hardware is lost and they switch to emulation. The question is how many past 'classics' people will buy? That depends I think primarily on price. PS1 games at $5 a piece ought to do well. And Nintendo seem to based half their future on the idea of reselling old content, designing a whole system around BC! They too seem to think old games will be 'big'.

Sony won't make $15 on each of those games sold. The developers and publishers will pocket the bulk of that money.

But that doesn't even matter, because they won't sell 3 PS2 games per PS3 sold, not evar!

If I wanted to play the flatly lit, low poly, low res gunk of last gen, I'll fire up my PS2 (or XBOX). If I didn't have a PS2 I'd wait 6 months and get a used one + 20 games for $150.

I would not, however, buy a brand new high tech, high performance and high price piece of kit to play those old games.

Cheers
 
If I wanted to play the flatly lit, low poly, low res gunk of last gen, I'll fire up my PS2 (or XBOX). If I didn't have a PS2 I'd wait 6 months and get a used one + 20 games for $150.
I could sell you mine, I won't need it anymore when I have a PS3 :D
But I'll keep the games I think.
Gubbi said:
I would not, however, buy a brand new high tech, high performance and high price piece of kit to play those old games.
Why have two black plastic bricks standing upright next to the TV? Good riddance I say!
 
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