My suspicion is that patent would be used to Award trophies for watching dvds or Blu-rays.
speaking of playing old games
Accessories maker Hyperkin is unveiling RetroN, a retro console that will play almost any cartridge you can throw at it. The current version is the RetroN 3, which plays NES, SNES, and Genesis games. But Hyperkin is taking the RetroN to the next level (actually two more levels) with a brand-new product called the RetroN 5. In addition to NES, SNES, and Genesis, the RetroN 5 will play cartridges from Famicom (the Japanese version of NES) and Game Boy Advance. The GBA slot is compatible with Game Boy Color and the original Game Boy, so the RetroN 5 can actually play games from seven systems.
My suspicion is that patent would be used to Award trophies for watching dvds or Blu-rays.
hope PS4 has backward compatibility for PS2......
A custom processor, I don't think it was ever publicly revealed, but speculations put it as PPC based. When that particular revision happened, compatibility was impacted for < ~30 PS1&PS2 titles.taucias said:What replaced it then?
Well all that work already happened for Euro-launch of PS3 (when EE was first removed). IIRC the one real issue with EE emulation wasn't memory-subsystem related, but FP emulation - accurate mode can really kill performance, but most games (on any console) don't rely on FP being that accurate to work anyway, so that's where emulation profiles come in.Exophase said:Guessing one SPE each is a reasonable fit for VU1 and VU0 when in micro mode, and perhaps a third for the SPU. R5900 and IOP emulated on the PPE in separate threads, and pray that the code is marginally cache friendly and not branch crazy.
It didn't - the only thing you can arguably 'HLE' are hardware-blocks where the programmability is low enough. Eg. SPU2, IPU, maybe DMA&VIFs...Possibly throw in some HLE of common library versions if such a thing even really existed.
And some of the titles with issues hint at FP issues I mention above too, so they are likely addressable through custom-profiles, should they ever get licensed for PSN.Looks like some games do run poorly or don't run at all but so far the compatibility rate for unofficial titles alone is impressive
They don't need to rely on disk/filesystem access to grant trophies if it's regular movie viewing. The movie apps can be patched easily to add trophies. :-/
Well... for BR viewing, Sony will own the BR player software. They can tell what movie the dude is watching, just like they can tell what games/movies I have in my PS3.
If it's streaming, then yeah, they need some way to identify what Netflix or Hulu Plus is playing. I was assuming Sony have these guys' blessing to award trophy. Why not ? It promotes their usage and trophy integration is simple.
That patent is more for a complex, interactive session like a game. They need to award the trophy only when certain obscure conditions are met.