Iron Tiger
Regular
Sounds like Bryce3D.The GameMaster said:What Microsoft is developing is not procedural textures (that has already been done), what they are developing is something they call "Procedural Synthesis". Quoted from an earlier interview with Allard last year... "He went on to describe some of the demos being created behind the scenes: 'I've seen demos of terrain and worlds, with no textures in them whatsoever and no geometry - it's just a program that's creating a scene for you."