I could never bring myself back to playing NWN either after once spending a couple of hours with it shortly after purchase - it didn't manage to inspire any further interest in me. Morrowind was similar, but it still had enough appeal that I at least played it for about 20h twice (2 months break in between).
As for recommendations, on PC Arx Fatalis comes to mind, kind of like a modern Ultima Underworld, good atmosphere but you might not find it "console-ey" enough.
One game that is rarely mentioned but IMO is a true gem is Dinvine Divinity! It came out with little to no advertising but certainly is one of the best PC RPGs of the past years. Its 2D graphics might turn off some people, but the gameplay is top notch.
The PC RPGs I enjoyed the most over the past years were Gothic 1 & 2 though, they're more action and story driven than most RPGs you'll usually find on PC (relatively few stats, real-time combat with combo moves instead of heaps of statistics and sterile combat). Its got a nice "this is a real breathing world" atmosphere and refreshing interactivity, almost perfect balance between linear story and free-roam exploration gameplay, also has good AI and interesting NPCs - heaps better than Morrowind's. The first had seriously fucked up controls, but once you got used to them they "work".
Maybe give one or more of those a shot instead of getting bored to death by NWN, which is not worth the effort IMO...
As for recommendations, on PC Arx Fatalis comes to mind, kind of like a modern Ultima Underworld, good atmosphere but you might not find it "console-ey" enough.
One game that is rarely mentioned but IMO is a true gem is Dinvine Divinity! It came out with little to no advertising but certainly is one of the best PC RPGs of the past years. Its 2D graphics might turn off some people, but the gameplay is top notch.
The PC RPGs I enjoyed the most over the past years were Gothic 1 & 2 though, they're more action and story driven than most RPGs you'll usually find on PC (relatively few stats, real-time combat with combo moves instead of heaps of statistics and sterile combat). Its got a nice "this is a real breathing world" atmosphere and refreshing interactivity, almost perfect balance between linear story and free-roam exploration gameplay, also has good AI and interesting NPCs - heaps better than Morrowind's. The first had seriously fucked up controls, but once you got used to them they "work".
Maybe give one or more of those a shot instead of getting bored to death by NWN, which is not worth the effort IMO...