Well i weighted and measured my wants.
Do i want to wait to get a Video card, or do i want to play games..
Well.. i wanted to play games..
So i retired my V5-5500 in favour for a PNY Geforce4 Ti4200 this weekend.
Great card. btw.. i am impressed, very very impressed.
So, I did the usual cleaning procedures. Registry.. the works.
But what i ran into is this. I had to replace the OpenGl32.dll in my system folder with one that would work with the nvidia card.
When i tried renaming the NvOpenGL.dll file, no games would work running under OpenGL. Btw, they weren't working with the current opengl.dll i had in there either.
So i did have a backup of an opengl.dll file (size:736kb /date:Friday, April 23, 1999 10:22:00 PM) i renamed it to work and Now all my openGL games work fine.
But i assume i AM using an older version of the opengl icd, correct ?
I thought that the NVopengl was the Nvidia version of the current ICD ?
So I am curious as to this not working properly in games.
When i run the games i get an error in the .dll when using the NV version.
Anyone care to give me the lowdown on what might be happening here ?
Still on a Win98 SE system.
(Edit) Also using 29.42 Nvidia drivers, if someone could suggest better drivers, would be appriciated. (/Edit)
Do i want to wait to get a Video card, or do i want to play games..
Well.. i wanted to play games..
So i retired my V5-5500 in favour for a PNY Geforce4 Ti4200 this weekend.
Great card. btw.. i am impressed, very very impressed.
So, I did the usual cleaning procedures. Registry.. the works.
But what i ran into is this. I had to replace the OpenGl32.dll in my system folder with one that would work with the nvidia card.
When i tried renaming the NvOpenGL.dll file, no games would work running under OpenGL. Btw, they weren't working with the current opengl.dll i had in there either.
So i did have a backup of an opengl.dll file (size:736kb /date:Friday, April 23, 1999 10:22:00 PM) i renamed it to work and Now all my openGL games work fine.
But i assume i AM using an older version of the opengl icd, correct ?
I thought that the NVopengl was the Nvidia version of the current ICD ?
So I am curious as to this not working properly in games.
When i run the games i get an error in the .dll when using the NV version.
Anyone care to give me the lowdown on what might be happening here ?
Still on a Win98 SE system.
(Edit) Also using 29.42 Nvidia drivers, if someone could suggest better drivers, would be appriciated. (/Edit)