just me said:Over 1200 views since I posted my question & no answers?
Ok then, lets try it this way:
Dave,
Wanna explain why you think HDR needs DX9 & PS2.0 when it evidently doesn't or why you feel the nV drivers don't support HDR when many ppl can run both the ms & rt HDR demos w/nV DX9( :? ) cards & drivers? 8)
Thnx,
maybe because
Additionary, D3DFMT_A16B16G16R16F and D3DFMT_A16B16G16R16 texture formats that can be rendered are highly recommended. If the current Direct3D driver doesn't support any floating point texture formats, Depth Of Field and Halo effects will not work. And if doesn't support any high-precision formats (at least 16-bit floating point or integer per component), both of the image quality and the frame rate will be down