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Deleted member 2197
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I don't know about that. OTOY has integrated Octane into Unity already and they've just officially announced an integration into UE4.
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Otoy OctaneRender: GPU-accelerated, unbiased, physically correct renderer is demonstrating performance improvements of 5-8x with Octane 2019’s path-tracing kernel — running at 3.2 billion rays/second on NVIDIA Quadro RTX 6000, compared with 400 million rays/second on Quadro P6000.