Wasn't clear enough I suppose.
480 SPs for GTX480. 250W TDP.
There were many numbers prior to this which may have came from the SP number and final clocks being changed up and down several time. But 480/250 seems to be the final specs for GTX480.
Wasn't clear enough I suppose.
I don't claim to know the truth, but they at least say they know things:"Most people who claim it has 480 SP claim to know it from their own sources, not to choose the rumor they like best. And lately, those people (Fudo, Hardware-Infos, VR-Zone, I think Neliz too) seem to be more numerous than the ones saying 512."
Not really. Both of them already spread both rumors, changing it almost every day. The TDP as well. It was 295, then 275, then 250...And neliz, well...he's been saying that the GTX 480 does NOT have 480 ALUs.
The number of shaders is 480, something that our colleagues in the press reported a few days ago, but we managed to confirm it just recently.
195% - gtx480
183% - 5870 1GB
161% - gtx470
153% - 5850
But between the gtx285 and the 5850, difference is high.
Therefore, the tested games a little bit like better Ati.
Could you explain in detail, how exactly does this theory of yours work?
mao5 said "synthetic" for the record. What that graph is supposed to tell me is that a 5970 is on average by nearly 90% faster than a 1GB/5870 yeahrightsureok.
I don't claim to know the truth, but they at least say they know things:
195% - gtx480
183% - 5870 1GB
161% - gtx470
153% - 5850
But between the gtx285 and the 5850, difference is high.
Therefore, the tested games a little bit like better Ati.
Wasn't clear enough I suppose.
480 SPs for GTX480. 250W TDP.
There were many numbers prior to this which may have came from the SP number and final clocks being changed up and down several time. But 480/250 seems to be the final specs for GTX480.
Looks more like ~50% to me
I'm in agreement with this:
http://forum.beyond3d.com/showpost.php?p=1410281&postcount=4171
And given that we more or less know that the chip will be clocked modestly, whether it has 480 or 512 ALUs enabled, it will gain more by having more units enabled.
I'm in agreement with this:
http://forum.beyond3d.com/showpost.php?p=1410281&postcount=4171
And given that we more or less know that the chip will be clocked modestly, whether it has 480 or 512 ALUs enabled, it will gain more by having more units enabled.
The 5870 ends up just a notch below 200 (I estimated 180) while the 5970 seems to be in the 270 ballpark.
180/270 = 1.5, so 50%.The 5870 ends up just a notch below 200 (I estimated 180) while the 5970 seems to be in the 270 ballpark.
In general,Also, 10% higher clocks will usually give you a bigger performance boost than 10% more units, regardless of the architecture.
I may have got that one wrong... Unfortunately I cannot edit.
It seems I need to go back to primary school again.
In general,
It's ok. Welcome to B3DI may have got that one wrong... Unfortunately I cannot edit.
Watts isn't a unit of heat, it's a unit of power.
.
Assuming you don't add any cache with the additional units, I don't see how you could get more performance out of the same proportional increase in units.