What I see instead are web site reviewers mindlessly running "2xFSAA" benchmark scores on their sites without paying attention to image quality (present company of [H] and AnandTech excluded), and saying:
"Oh, wow! Look how the GF FX demolishes the 9700P at 2xFSAA!"
If that's what you see, you need new glasses. Every single one (of course there's only 5 of them) of the GFfx web reviews has concentrated almost exclusively on 4xMSAA when doing AA benchmarking. Yes, Nvidia has pushed 2xMSAA in their own comparisons and in that MaxPC preview of a beta card, but none of the independent reviews has fallen for that "trick". In fact, the only two full-blown reviews to do
any 2xMSAA benchmarks at all were Anand and [H], both of which published screenshots of 2xMSAA which make it look worse than it actually is.
To suggest that the meagre "promotion" of 2xMSAA that Nvidia has engaged in will influence anyone's buying decision or make anyone more likely to play at 2xAA for that matter is really silly. The only people who would even be exposed to those pre-release 2xAA benchmarks--i.e. the sort of people who follow the latest news on pre-release hardware--are exactly the sort of people who will have read all the reviews on release, and know all about the 2xAA issue. (Well, they might not be aware of the fact that the screenshots are lower quality than the actual output.) No one is in danger of being fooled here. The worst thing that can be said about it (IMO) is that it may have mislead people into waiting for GFfx instead of buying a 9700 Pro a month ago.
Apparently, if what [H] reports is accurate, we aren't going to know, because nVidia is now claiming it as a sort of "trade secret."
Nvidia claims the method being used as a sort of trade secret. Yes, this is incomprehensibly lame. But it certainly in no way precludes Nvidia from releasing a utility to allow 2xMSAA screenshots to be taken which will match what actually shows up on-screen--which, after all, is the important thing here. I would be very surprised if Nvidia does not do this, because it's obviously possible (as with V3), and ostensibly in Nvidia's interests. If it's confirmed that Nvidia refuses to help with proper screenshots, then I will take your paranoid view on the matter. As the much more likely outcome is that Nvidia releases such a utility in the near future and certainly in time for retail card reviews at the end of the month, I think it's much smarter to wait until then so we can see what 2xMSAA on GFfx
actually looks like before bashing it as some Communist plot. (Crazy idea, I know.)
Attack my hypothesis all you like but clearly whatever nVidia is doing at < 4x FSAA is
(a) very poor on the IQ scale
(b) very different from what they're doing at 4x and up
(a) No, it's not clear. Despite what you've
implied [H]ocp says about on-screen 2xMSAA quality, what they actually say is that actual in-game IQ is "certainly not as lacking" as they claimed in the initial review. Albeit "not up to par" with R300 2xMSAA. Again, such a characterization is completely consistent with the only difference between the two being that R300's is gamma corrected and GFfx's is not. Or maybe it's more than that. Point is, absolutely
nowhere does [H] imply that the IQ is "very poor" or anything close to it.
(b) Actually, there are some indications that it is at least somewhat similar to what they're doing at 4xMSAA. In particular, check out the following bench at in the [H] review:
Notice how both 2x and 4xMSAA on the GFfx are getting extremely low scores, presumably meaning they are forced to do AGP texturing because they've run out of memory. The likely explanation for this is that both 2x and 4xAA have a larger framebuffer footprint because at least some sample blending is not done until the post-filter; since R300 blends its samples in the framebuffer, it has a smaller memory footprint and thus everything fits in the on-card DRAM.
BTW - when looking for the above bench, I noticed that
[H] has already updated their review with proper 2xMSAA screens. And the image quality is certainly
not "very poor", although it is indeed noticably worse than R300's 2xMSAA. To my non-expert eyes, it is abundantly clear that the GFfx is doing something very close to normal 2xAA, and it appears that the only difference is, indeed, the lack of gamma correction.
http://hardocp.com/article.html?art=NDIxLDQ=