Geeforcer said:
BTW, I know I didn't include it in the poll, but what about 8x2/16x1?
Well, that really is the same as 16x1. When r300 is rendering a 2 texture polygon, it outputs 4 pixels per clock. It doesn't actually reconfigure itself to a 4x2, but that's the net speed. 2 clocks per pixel per pipe.