I beg to differ. I quite clearly saw the *snap* on the day the GFFX reviews hit.Typedef Enum said:I never really had a specific moment in which I left, per-se...just slowly withdrew myself from the site.
I beg to differ. I quite clearly saw the *snap* on the day the GFFX reviews hit.Typedef Enum said:I never really had a specific moment in which I left, per-se...just slowly withdrew myself from the site.
saf1 said:Until you play a game that does not support FSAA or AA and crashes - ala DaOC / Shrouded Isle or Shadowbane...
And if it is a game that you play more often than not - you will wish you never purchased it...
martrox said:
Just as a side note, that had been my experience with the GeForce4 (I just lowered the resolution for a couple of games). I wasn't quite able to do this, however, with the Radeon 9700, as I couldn't run at over 2x FSAA in NWN (I certainly was not going to lower the resolution for this game...the various screens would just take up too much space...).Typedef Enum said:Back to the 9800P...Boy, the funny thing about this thing is the fact that it doesn't take too long to get used to MAX IQ settings, and to just leave em' there! I recall nVidia touting this during the GF4 era...something like "turn it on and leave it on" or "turn it on and forget about it!" (in a Tony Soprano voice)...Problem was that you always had to screw around with the settings, depending on the game.
John Reynolds said:martrox said:
DAoC: SI does have issues on Radeon boards. The game works fine for me, though once I zone I lose AA until I relog. I also hard-lock constantly if I have the shaded water enabled. And a co-worker also has a 9700 Pro and can't get AA to work at all in the game.
martrox said:In AC2, IF you try to use the pixil shaders with a GF4, you crash out of game.... so, in essence, it looks like all video cards will have issues with something.
chalnoth said:Just as a side note, that had been my experience with the GeForce4 (I just lowered the resolution for a couple of games). I wasn't quite able to do this, however, with the Radeon 9700, as I couldn't run at over 2x FSAA in NWN (I certainly was not going to lower the resolution for this game...the various screens would just take up too much space...).
saf1 said:I apologize if I sounded like I was blaming just ATI. All vendors have one issue or another I'd wager. I didn't mean to rain on anyones parade.
I didn't say that.John Reynolds said:So you ran games like JK2, Morrowind, NWN, Aliens vs. Predator 2, etc. at 4x AA and 8x AF at decent resolutions? I seriously doubt that, since some of those games gave my Ti4400 difficulty at 2x AA and 4x AF, even on a P4 2.4 with PC1066 RDRAM. But, then again, playable frame rates is as subjective as IQ, so. . . .
Chalnoth said:I didn't say that.
Typedef said:wrote "Back to the 9800P...Boy, the funny thing about this thing is the fact that it doesn't take too long to get used to MAX IQ settings, and to just leave em' there! I recall nVidia touting this during the GF4 era...something like "turn it on and leave it on" or "turn it on and forget about it!".
chalnoth said:Just as a side note, that had been my experience with the GeForce4 (I just lowered the resolution for a couple of games). I wasn't quite able to do this, however, with the Radeon 9700, as I couldn't run at over 2x FSAA in NWN.
The AA problem has been fixed for a while... just waiting for the driver to be released. Patience!John Reynolds said:martrox said:
DAoC: SI does have issues on Radeon boards. The game works fine for me, though once I zone I lose AA until I relog. I also hard-lock constantly if I have the shaded water enabled. And a co-worker also has a 9700 Pro and can't get AA to work at all in the game.
OpenGL guy said:The AA problem has been fixed for a while... just waiting for the driver to be released. Patience!
I never heard about any hang with the shaded water...
Just double-checked with my co-worker and he told me that he actually went out and bought a Ti4200 so he could play the game. He also reaffirmed that the shaded water would hard-lock his rig, too.
What driver version are you using? I played the game for about 4 hours with 4x AA and 8x AF and never saw a problem...John Reynolds said:OpenGL guy said:The AA problem has been fixed for a while... just waiting for the driver to be released. Patience!
I never heard about any hang with the shaded water...
Just double-checked with my co-worker and he told me that he actually went out and bought a Ti4200 so he could play the game. He also reaffirmed that the shaded water would hard-lock his rig, too.
OpenGL guy said:What driver version are you using? I played the game for about 4 hours with 4x AA and 8x AF and never saw a problem...
Chalnoth said:With the GeForce4, I always ran with 2x AA and 8x AF. Most games I ran at 1024x768 (including Morrowind and NWN). Unreal 2 and Unreal Tournament 2003 I had to run at 800x600.
With the Radeon 9700, I typically ran at 1024x768 with 4x AA and 16x AF, and was able to run the Unreal games at the same resolution. But I had to turn down the FSAA to 2x for NWN. I think it's because of the stencil shadows.
As for why I had to turn down the FSAA in NWN, it was completely unplayable. While it may have been the drivers I was using at the time, the game stuttered heavily with anything above 2x FSAA.