I believe the point was to take note of the fact that this is a completely different method of processing, and what has been optimized to be calculated fast and efficiently on the x86 processor, or a graphics GPU, might not be as fast or efficient to do on Cell. Especially on the software side, because even though the hardware itself might be capable of performing an operation as fast as an x86 or a GPU can, that doesn't mean the programmers are going to be able to implement it in the software that way.
Nobody is saying Cell is definetly going to fail, we're just speculating on why it might. Like many products that haven't been released yet, the only information available about Cell comes from press releases, so you have to examine the basic design philosophy yourself and find weak areas if you want to know what the possible points of failure are. Increased overhead to perform operations is one possibility.