NV30,35 & R300/R350 Pixel Shader Pipes Compared (New inf

No. Its been said a number of times, here and elsewhere, to expect features from the 3.8's, not necessarily performance increases.
 
DaveBaumann said:
No. Its been said a number of times, here and elsewhere, to expect features from the 3.8's, not necessarily performance increases.

It is that not necessarily that gives them waggle room for this. :) Especially given that what sireric has been saying about it not impacting the shorter shaders which are in common use now. Which means you wouldn't see a lot of a performance delta with existing titles, just ones coming.

Anyhoo you are most likely right. I am curious to see exactly what features are in these drivers because they have been very excited about them.
 
quick question for you driver guys while you're paying attention... I hear that DX performance is substantially lower for the FireGL line. 1) is this true? 2) have you hopes of improving it? 3) does shader performance suffer?
 
Sage said:
quick question for you driver guys while you're paying attention... I hear that DX performance is substantially lower for the FireGL line. 1) is this true?
Not that I am aware.
3) does shader performance suffer?
Not that I am aware.

The FireGL driver updates are somewhat less frequent than Catalyst updates, but I believe some improvements are being made in that area.
 
Hi guys,
Wanted to pop in here just for a quick comment.
I have had many, many emails and PM's asking about CATALYST 3.8. People are wondering if they are going to be a big performance set of drivers. The answer as I have always stated is NO.

CATALYST 3.8 is going to be very significant because it will have lots of new features and new versions of most of the software componenets in the CATALYST suite (drivers, MMC, HV).

So to summarize we have been spending our time recently (past few drivers) on stability improvements. And the next one [Catalyst 3.8 - comment added by me] will be heavy on the new cool features.

Later

CM

http://www.rage3d.com/board/showthread.php?s=&threadid=33711038

Hope that answers all the Catalyst 3.8 driver questions ;)
 
sireric said:
Regretfully, we will not be significantly improving the PS compiler in Cat 3.8. Work in progress.
Thus all the talk about this Catalyst release being much more of a feature release than a performance release, that makes a lot of sense.

Thanks SirEric. :)
 
The Cat 3.8 will be out with the speed-bump of the 9800Pro, the 9800XT , with some nice new features and versions?

But when?
 
digitalwanderer said:
sireric said:
Regretfully, we will not be significantly improving the PS compiler in Cat 3.8. Work in progress.
Thus all the talk about this Catalyst release being much more of a feature release than a performance release, that makes a lot of sense.

Thanks SirEric. :)

*cough*

DaveBaumann said:
No. Its been said a number of times, here and elsewhere, to expect features from the 3.8's, not necessarily performance increases.

And Catalyst Maker commented on this over at R3D I believe. Methinks Digitalwanderer hasn't visited enough forums yet. ;)
 
Methinks Digitalwanderer hasn't visited enough forums yet.

lol. I think digs family would get far more attention from him if they had their own family forum.

Topic: What's for dinner woman?

Reply: Made your own dinner you lazy git...

Reply: jeesh! no respect for the hard working digitalwanderer!

Reply: for the last time I'm not calling you that... you have a real name you know... now take out the garbage.
 
Kalbaz said:
Methinks Digitalwanderer hasn't visited enough forums yet.

lol. I think digs family would get far more attention from him if they had their own family forum.

Topic: What's for dinner woman?

Reply: Made your own dinner you lazy git...

Reply: jeesh! no respect for the hard working digitalwanderer!

Reply: for the last time I'm not calling you that... you have a real name you know... now take out the garbage.
It'd be a lot funnier to me if I didn't have to cook three different bloody meals every night for each member of the family. :rolleyes: (Unfortunately I'm being dead serious. :( )

Thanks for reminding me it's garbage night, though they've been coming later lately so I don't usually put it out 'til the morning after I drop the kids off at school. :)
 
Well, seeing the thread seems to have digressed, I feel safe in asking; was Valve aware of this & did they use the extra stuff?

(don't laugh at me for asking, I'm just a simple user) :LOL:
 
digitalwanderer, thats no big deal... I usually have cooked at least three meals a night just for me :) oh and a few fast food runs during the day too... well sometimes noone cooks for me and i end up having to do it myself and do stuff like have to open a can of cranberry sauce with a butter knife (like last night...)
 
sireric said:
Regretfully, we will not be significantly improving the PS compiler in Cat 3.8. Work in progress.

Nvidia has dramatically improved the performance of shaders with their unified compiler. From terrible to almost reasonable. Would you see such a gain reordering instructions on ATI's architecture? I thought the half life guys were saying that code ran close to optimal without a great deal of optimization.
 
rwolf - ATI have had a rudimentry optimiser since Cat 3.6. Probably if you think about the difference in the hand optimised shaders in 3DMArk03 to the default ones, thats probably the optimal that the shader compiler has to reach.
 
DaveBaumann said:
rwolf - ATI have had a rudimentry optimiser since Cat 3.6. Probably if you think about the difference in the hand optimised shaders in 3DMArk03 to the default ones, thats probably the optimal that the shader compiler has to reach.

Well, I believe NVIDIA also had a rudimentary optimiser in older versions - I'm not too sure about it, but I do seem to remember some people suggesting it... ;)


Uttar
 
Oh yes, much more advance stuff coming up. Not sure on the exact performance improvements. Certainly "small" shaders will not get much improvements, but more complex ones will benefit. DX9 assembly already maps very well to R3x0 (it's a natural), so there's no mysterious 60% improvements coming up, but some good stuff is there...
 
It is amazing that they have heat problems with the nvxx when most of the hardware has been idle for the last 10 months.
 
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