Jon Brittan
Newcomer
Actually, over here it's £44-49/game at most of the major street shops, but the lesser shops and almost all online stores are at £39 which is pretty much typical for Xbox 1 games.
the videogame market has proven it can sustain at least 2 formats, even if one is signifigantly outclassed. look at the snes/gen era. even though the snes looked swank compared to the genesis (generaly), games were still made for both. now that nintendo has stepped away from the technology war, even if PS3 is 4x what the 360 is, developers will still support it if it remains profitable. and some companies (EA, for example, who have a vested interest in keeping it at least a 2 horse race) will support it even if it's not.Bill said:My main issue is I just wonder if the hardware is powerful enough to be long lasting in the face of PS3. That's mainly it. If I have to buy a PS3 after sinking $600 in this thing..
Bill said:Another problem is cost. Core (299) + PDZ (60) +Mem card (40) +VGA cable (40) + tax on all that means I have 500 dollars in it. And I still need the hardrive to finish it out! It will end up at $600 with one controller! That makes me sick.
Wow. Why don't you give us your PS3 impressions while you're at it. I mean, what's stopping you? Obviously you don't need to own one to give your impressions of it.Ingenu said:My opnion: a FLOP.
Not worth buying, wait for true "next gen" titles before re-evalutating purchasing it.
Also try to know whether the scratching problem when putting the console vertical is solved before buying one later on.
Noise wise, it's noisy, as much as a PC (a relatively quiet PC).
Bill said:Now I noticed mine is "stuttering" on cutscenes on PDZ and PGR3.
I'm worried, doesn't this typically mean a problem reading discs? Once the game starts it's fine.
Either that or maybe the discs are a bit scratched.
I noticed it on PGR3, but that was rented so I wasn't worried. Now I noticed it on a pre-level PDZ cinema too. My disc looked pretty clean.
Mmm... I don't think it's a 360 thing. That's just a matter of the times. Really, by inflation alone, we should have been hitting this price range years ago. You're basically looking at the price of games from here on out. Catch 22 -- development costs more, and publishers demand less risk. There's probably not a single dime of that extra $10 USD going to the developers.hasn't anybody found the price of the 360 titles so far ridiculous? - 70CAD a pop at toys'r'us here. i could understand if one or two killer titles were 70 at launch, but each and every game from this ininspiring lineup being 70 bucks is, erm, a little overboard. should we expect a worthy 360 title to be in the 80-90CAD range?!
sorry ,but the way i understood the title ,i felt it actually isn't OT.(And The 360 i've got isn't exacltly mine but have more ram )Jon Brittan said:Sorry, but seriously, how does that fit into this thread whatsoever?
Do you have a 360? Did your post really provide any insight whatsoever to what the 360 is really like (as is the topic of the thread)?
We know you can provide useful insight in some threads, so this isn't any form of bashing whatsoever, but in the context of this thread specifically that post is just trolling.
_phil_ said:sorry ,but the way i understood the title ,i felt it actually isn't OT.(And The 360 i've got isn't exacltly mine but have more ram )
wco81 said:Well if the Arcade games are the killer app., it doesn't reflect too well on the X360.
X360 should be way overkill for those games. Even current consoles should be able to handle them easily.
wco81 said:Well if the Arcade games are the killer app., it doesn't reflect too well on the X360.
X360 should be way overkill for those games. Even current consoles should be able to handle them easily.
If it's a problem reading discs, it's very widespread. My 360 stuttered a bit in the PD0 movies, and I spoke about it to my buds at the Game store I frequent. The guy there said a girl had come in with the same complaint earlier and they had tested with several different discs on another 360 and they all stuttered. So it's probably a coding error in the game, rather than a hardware issue I think. Music CDs don't stutter, but DVDs do. That's a different issue though; audio and video becomes desynched, and then the player drops frames to match up with the audio again (which does not stutter, I might add). Hopefully this'll get patched soon via Live