Nintendo Slams Copycat Sony

Discussion in 'Console Industry' started by Ben-Nice, May 19, 2006.

  1. mckmas8808

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    Nintendo has to protect their investment of course. It's just PR talk to take some of the extra happiness Sony will give in the future for adding motion technology to the controller.

    Nintendo has to say this stuff.
     
  2. sfried

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    If you ask me, the Dual Shocks analgue sticks are more uncomfortable and flimsy.

    "Proper innovation?" And how would that be innovative? Nintendo had proper execution of the Wii-remote completely freehand motion sensor. Sony's is just like slapping GBA's WarioWare tilt sensor in there controller, which again looks like the same PS controller. And those people saying the PS contrller is "perfect" are completely dillusional: How the heck do you make out the two shoulder buttons without confusing them? Don't tell me to "get used to them", because intuitiveness should come with so-called "innovation".
     
    #62 sfried, May 20, 2006
    Last edited by a moderator: May 20, 2006
  3. Psychogenics

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    ?????

    Who made CD's???? I know that if Nintendo wouldn't have backstabbed Sony they would've enough cheap Median from the Co-creatorsof the CD.Sony could've always made a Disk system for the cheapest price since they made the technology.Same thing for Phillips but what happened to 3-do?
     
  4. Powderkeg

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    The CD was invented by James T. Russell in the United States in 1960's.

    http://web.mit.edu/Invent/iow/russell.html

    Don't tell me you actually thought Sony invented it.
     
  5. Nesh

    Nesh Double Agent
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    Compared to the N64's? You are the minority on that unless you are refering to other controllers
     
  6. one

    one Unruly Member
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    What he invented is a certain type of digital optical disc, not the Compact Disc format and the accompanying laser technology which are suitable for mass production. If you call him the inventor of CD you can call him the inventor of DVD and Blu-ray, which is pointless in this context.
     
  7. NANOTEC

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    The Compact Disc basically uses the technology he invented. Slapping a Compact Disc moniker to the format doesn't change reality.
     
  8. mckmas8808

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    Okay I respect that this is your opinion but me thinking that the DS2 controller is perfect does not make me dillusional. How do you get the R1 and R2 buttons confused?

    Also for the 1 millionth time the D3 controller is NOT a tilt contoller!!
     
  9. one

    one Unruly Member
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    Unless SEGA and NEC wanted to adopt for their console add-ons an alien optical disc technology that contains nothing Sony and Philips invented, imaginary "James T. Russell Disc" or whatever, your argument is pointless.
     
  10. see colon

    see colon All Ham & No Potatos
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    put me in that minority. i've always found sony's analog sticks to lack resistance. furthermore, i prefer nintendo's octotoginal hole for most games. fight night round 2 is a good example where the hole shape gets in the way a little, but other than that it's fine.
     
  11. Nesh

    Nesh Double Agent
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    Well if you belong to the minority and we are discussing you then we are off topic since we are refering to the mainstream, widely accepted controllers :razz:
     
  12. Nite_Hawk

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    I think we are all missing something. Sony doesn't really mind that nintendo is a competitor. They are going to release the cheapest console (a good secondary system) and they can't compete with Sony on the graphics front. Microsoft on the other hand, is a much more dangerous foe.

    It entirely makes sense that Sony would change thier tune on gyros and start calling it a "next-gen" feature because Microsoft doesn't have it. It's even ok for Sony to admit they didn't come up with it. Just so long as they have it, Nintendo has it, and microsoft doesn't. It makes microsoft look like they are stuck in the stone-age while everyone else is moving forward.

    Nite_Hawk
     
  13. Nesh

    Nesh Double Agent
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    So true
     
  14. archie4oz

    archie4oz ea_spouse is H4WT!
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    Well to be more precise, Immersion and CH launched the first consumer-oriented force-feedback stick in 1996 (late '96), the wheel came a bit later in 1997.

    Microsoft didn't release their force-feedback stick until September 1997. They didn't partner with Immersion either, they bought one of Immersion's competitors Exos and leveraged their tech/IP (and the MS wheel didn't come out 'till 1999).

    As for Nintendo and the Rumble Pack, for the record it debuted with Star Fox 64 April 27th, 1997. Sony managed to beat Nintendo to the market by 2 days (April 25th) when the Dual Analog pad (w/vibration (JPN only)) launched in conjunction with our launch of Tobal 2. As for the dual analog, pad it was designed around support the functionality of the Dual Analog Stick that launched with the Playstation.
     
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