Nintendo Slams Copycat Sony

Nintendo has to protect their investment of course. It's just PR talk to take some of the extra happiness Sony will give in the future for adding motion technology to the controller.

Nintendo has to say this stuff.
 
Nesh said:
The utilization of the Dual Shock's analoque stick in games wasnt any different from N64's except from the fact that the Dual Shock was more comfortable.
If you ask me, the Dual Shocks analgue sticks are more uncomfortable and flimsy.

Fox5 said:
Right now, it looks like Sony's copied Nintendo, but if the Wii bombs and Sony's tilt sensor goes on to be immensely popular (say...games that make significant use of it go on to a combined 10 to 20 million in sales), I'll give Sony props for a proper innovation, and Nintendo can get the failed dreams award.

"Proper innovation?" And how would that be innovative? Nintendo had proper execution of the Wii-remote completely freehand motion sensor. Sony's is just like slapping GBA's WarioWare tilt sensor in there controller, which again looks like the same PS controller. And those people saying the PS contrller is "perfect" are completely dillusional: How the heck do you make out the two shoulder buttons without confusing them? Don't tell me to "get used to them", because intuitiveness should come with so-called "innovation".
 
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?????

SugarCoat said:
Please. CD installed games were around before playstation not to mention the Dreamcast. That wasnt a new idea and it certainly would of been used by everyone eventually since compact discs were fast becoming the new way to store and read large amounts of data.

Who made CD's???? I know that if Nintendo wouldn't have backstabbed Sony they would've enough cheap Median from the Co-creatorsof the CD.Sony could've always made a Disk system for the cheapest price since they made the technology.Same thing for Phillips but what happened to 3-do?
 
Psychogenics said:
Who made CD's???? I know that if Nintendo wouldn't have backstabbed Sony they would've enough cheap Median from the Co-creatorsof the CD.Sony could've always made a Disk system for the cheapest price since they made the technology.Same thing for Phillips but what happened to 3-do?


The CD was invented by James T. Russell in the United States in 1960's.

http://web.mit.edu/Invent/iow/russell.html

Don't tell me you actually thought Sony invented it.
 
sfried said:
If you ask me, the Dual Shocks analgue sticks are more uncomfortable and flimsy.
Compared to the N64's? You are the minority on that unless you are refering to other controllers
 
Powderkeg said:
The CD was invented by James T. Russell in the United States in 1960's.

http://web.mit.edu/Invent/iow/russell.html

Don't tell me you actually thought Sony invented it.
What he invented is a certain type of digital optical disc, not the Compact Disc format and the accompanying laser technology which are suitable for mass production. If you call him the inventor of CD you can call him the inventor of DVD and Blu-ray, which is pointless in this context.
 
one said:
What he invented is a certain type of digital optical disc, not the Compact Disc format and the accompanying laser technology which are suitable for mass production. If you call him the inventor of CD you can call him the inventor of DVD and Blu-ray, which is pointless in this context.

The Compact Disc basically uses the technology he invented. Slapping a Compact Disc moniker to the format doesn't change reality.
 
sfried said:
"Proper innovation?" And how would that be innovative? Nintendo had proper execution of the Wii-remote completely freehand motion sensor. Sony's is just like slapping GBA's WarioWare tilt sensor in there controller, which again looks like the same PS controller. And those people saying the PS contrller is "perfect" are completely dillusional: How the heck do you make out the two shoulder buttons without confusing them? Don't tell me to "get used to them", because intuitiveness should come with so-called "innovation".

Okay I respect that this is your opinion but me thinking that the DS2 controller is perfect does not make me dillusional. How do you get the R1 and R2 buttons confused?

Also for the 1 millionth time the D3 controller is NOT a tilt contoller!!
 
NANOTEC said:
The Compact Disc basically uses the technology he invented. Slapping a Compact Disc moniker to the format doesn't change reality.
Unless SEGA and NEC wanted to adopt for their console add-ons an alien optical disc technology that contains nothing Sony and Philips invented, imaginary "James T. Russell Disc" or whatever, your argument is pointless.
 
Nesh said:
Compared to the N64's? You are the minority on that unless you are refering to other controllers
put me in that minority. i've always found sony's analog sticks to lack resistance. furthermore, i prefer nintendo's octotoginal hole for most games. fight night round 2 is a good example where the hole shape gets in the way a little, but other than that it's fine.
 
see colon said:
put me in that minority. i've always found sony's analog sticks to lack resistance. furthermore, i prefer nintendo's octotoginal hole for most games. fight night round 2 is a good example where the hole shape gets in the way a little, but other than that it's fine.

Well if you belong to the minority and we are discussing you then we are off topic since we are refering to the mainstream, widely accepted controllers :p
 
Gargr said:
Sony called it a gimmick and then:
I think we are all missing something. Sony doesn't really mind that nintendo is a competitor. They are going to release the cheapest console (a good secondary system) and they can't compete with Sony on the graphics front. Microsoft on the other hand, is a much more dangerous foe.

It entirely makes sense that Sony would change thier tune on gyros and start calling it a "next-gen" feature because Microsoft doesn't have it. It's even ok for Sony to admit they didn't come up with it. Just so long as they have it, Nintendo has it, and microsoft doesn't. It makes microsoft look like they are stuck in the stone-age while everyone else is moving forward.

Nite_Hawk
 
PowderKeg said:
Immersion and MS teamed up with Force Feedback wheels in 1995.
Immersion and CH teamed up for a full line of both Force Feedback and rumble controllers in 1996.

Well to be more precise, Immersion and CH launched the first consumer-oriented force-feedback stick in 1996 (late '96), the wheel came a bit later in 1997.

Microsoft didn't release their force-feedback stick until September 1997. They didn't partner with Immersion either, they bought one of Immersion's competitors Exos and leveraged their tech/IP (and the MS wheel didn't come out 'till 1999).

As for Nintendo and the Rumble Pack, for the record it debuted with Star Fox 64 April 27th, 1997. Sony managed to beat Nintendo to the market by 2 days (April 25th) when the Dual Analog pad (w/vibration (JPN only)) launched in conjunction with our launch of Tobal 2. As for the dual analog, pad it was designed around support the functionality of the Dual Analog Stick that launched with the Playstation.
 
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