borntosoul
Regular
People are too caught up in thinking Sony and MS give a damn what each other do. They have may effect each other in some ways, but that doesn't mean you base all the decision making around beating your opponent.
If we're being real, winning for Sony , MS and Nintendo, is making massive return on investment. They'll work together or individually to secure that income. Competition is only about securing more of it. If you aren't able to secure solid return on investment you'll leave the stage.
If MS didn't exist, Sony still needs to drive the next generation. The driving force for new generations and new hardware is to get the spending cycle to recur again. If Sony is eyeing profits we are near the tail end of the generation and so releasing a new device will cause more spending to happen.
Calculations for ROI is fairly straight forward. You look at the total TCV (total contract value) of a customer for Sony. Which can be calculated by the average revenue from the attach rate of games and services for say 6 years time in the Sony ecosystem. Once you're hitting the 6th year, your TCV is completed, and your projections for profits and revenue drop. So what better than to start another generation and re-calculate your project profits for another 6 years of TCV and start subtracting off any subsidies or costs required to gain a customer.
You take this concept and you look at how Sony positioned itself, a launch window filled with some of the most desired PS4 exclusives and being backwards compatible with their older library; they can effectively reduce their cost of acquisition to gain new customers by riding off the hype for the tail end of their generation. This will result to a roaring start on securing their next generation of profits during a time in which they can be 12 months ahead of their competition; meaning they have more ample time to gain new customers than they otherwise have to compete against MS for - since they are 12 months behind in hardware and their games still won't be ready yet.
Perhaps that strategy changed, I'm not sure. But to say this is an invalid or poor strategy seems far too focused on power being the main delivery agent for being the biggest driver of securing a base and therefore profits.
Agreed as it’s all dollars.. but on that note l was always against B/C, and my reason was if you bring out a new gen console then you have a few new gen games for on launch day and push selling them. but if it was B/C then you wouldn’t sell as many new games because people buying the new console may still be playing from their last gen library. So the transition to new games will be slower l thought.
A lot of early adopters kept the last console like myself. I still own the ps3 which my daughter uses for a blu ray and Netflix.
But my current thinking is a little different, I’m still not totally convinced but there are some interesting points.
Now what we effectively because of B/C, is that people who have the money would upgrade to the new machine and still play with their friends who haven’t upgraded yet. AND people who don’t quite have the money can trade up to the new machine and keep their old games library.
How this is going to effect new sales of ps4 slim l don’t know.