i just read the article over at Newsweek, and i registered here to say, well,
so what? these aren't mystery items about the Wii people are uncovering for the first time, these are obvious points that pretty much everyone technically-oriented knew from the start. but this part in the article really gets me:
These are all the type of questions that both gamers and the gaming press have asked with every console launch. However, many people seem so blinded by the newness of the Wii that these have just been ignored.
what? where have
you been? do you connect to
the internet at all? i think this
exact conversation has played out hundreds if not thousands of times already electronically and in real life.
Will the Wii continue to do as well once the Xbox 360 or the PS3 approaches the $200 barrier? If Sony and Microsoft introduce their own versions of the Wii controller (which is defined entirely by its motion-sensing capability), will the Wii still matter?
there's the argument that the "console war" is won by the company that has the most hardware out there first. but by the point where Sony or Microsoft have reduced their prices to $200 or nearby that amount, we will be around 3 to 5 years in each console's life span, an
eternity in the realm of consoles. by that point, whoever's got the lead probably is not in danger of losing that lead. even if one system doesn't end up being the overall winner, the companies will already be looking towards a future product. Sony or Microsoft cannot realistically introduce controllers similar to the Wii either (although one can't fault Sony for trying!). because of intellectual property concerns, the risk of releasing an after-sale peripheral (see: Power Glove, 1980's), and the simple admission that Nintendo might have been on to something, MS and Sony won't do anything that drastic until their next console iterations.
and this last part:
Once people dispel themselves of the idea of the Wii as a magical device that will completely redefine gaming and instead accept its limitations, the gaming community can begin to answer these questions and, hopefully, make games even more fun.
that's the problem. while more tech-oriented people (myself included) clearly see the relative shortage in processing power that the Wii has when compared to the PS3 or the 360, the majority of people care more about three things: 1) will it work? 2) is it a good value for the money? and 3) is it fun? i would say that, by the numbers, more people are saying yes to all three things about the Wii than about the other consoles. this is also what is preventing a faster adoption rate for HDTV, for Hi-Def formats like Blu-Ray and HD-DVD, broadband internet, etc.: for the majority, these technologies are still too chaotic and too expensive, at least in the U.S., to make sense.
let's also look at the things Nintendo
did do to improve technology on the Wii. they compacted the system to fit in a much smaller package, an efficient and smart design. they created a controller that senses motion and orientation, has on-board flash memory storing individual user data, includes rumble (lol Sony), AND has an integrated speaker that plays sound effects transmitted through Bluetooth. and they developed an easy-to-use, elegant GUI.
yes, let's have a conversation about what makes gaming great and how we can get better graphics, control schemes, AND gameplay. that is important. but let's also accept the fact that Nintendo pretty much
did redefine gaming by taking the traditional graphical-arms race and bleeding-edge technology scramble and simply doing
something else. that in itself is amazing. this article, why spot on regarding the facts, is also extremely late to the party and, really, irrelevant now.