The Wii kits actually arrived 1 month prior E3. The E3 demo had to be delivered so quick that we could not take time to implement the whole graphic chart we developed. So, E3 version graphics were Work In Progress, just to be show able, not finished. We wanted to take time to see people play for the first time with our game, help them to handle the Wii remote and finally, let the door open to all useful changes that would be necessary for the gameplay.