New gorgeous Red Steel screens!

Aren't those the same link?

Anyway, take away the AA and render it at 640x480 and I don't think it looks like anything special.
 
Apart from the bullshoting (high res, AA), this is the kind of thing I'm expecting from Wii (far from 360/PS3 level, but still a good step above most of current gen), and with which I could live for a couple of years if the Wiimote keeps its promises. Thumbs up to Ubi if the game ends looking like that.
 
The sword fighting looked aweful but they said they were going to change that from having the scripted one-second-late animations to following your hand movements exactly. no load times too. I'm cautious about this game only because it's an ubisoft game that isn't a sequel.
 
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